Commit Graph

8 Commits (ce53cdba6ad73b977cf1959b5e9a7c0ffd0bad11)

Author SHA1 Message Date
Martin Felis eaaa5219ed Optimized HexTile highlight geometry 2023-11-10 11:10:16 +01:00
Martin Felis b17531e504 Better heuristics to avoid full grid searches. 2023-07-17 22:58:15 +02:00
Martin Felis 2ed41b6236 Pathsmoothing should work now for simple paths... I hope. 2023-07-15 00:39:38 +02:00
Martin Felis efb934c441 Minor cleanup path smoothing and entities scenes. 2023-07-14 18:03:50 +02:00
Martin Felis 7070a2de74 Using MultiMeshInstance for the 3D tiles 2023-07-01 09:47:23 +02:00
Martin Felis c982ec783c Vastly improved interactivity, wired up some animations. 2023-06-23 15:39:40 +02:00
Martin Felis 9896d0896a Added trees 2023-06-22 18:34:39 +02:00
Martin Felis f21db2ac4f Started populating generated islands. 2023-06-11 22:04:22 +02:00