Added trees
parent
b672d4556a
commit
9896d0896a
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@ -0,0 +1,18 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://assets/KenneySurvivalKit/Models/tree.glb" type="PackedScene" id=1]
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[sub_resource type="CapsuleShape" id=1]
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radius = 0.329139
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height = 0.936801
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[node name="tree" instance=ExtResource( 1 )]
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[node name="tree" parent="." index="0"]
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transform = Transform( 1.5, 0, 0, 0, 1, 0, 0, 0, 1.5, 0, 0, 0 )
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[node name="StaticBody" type="StaticBody" parent="." index="1"]
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[node name="CollisionShape" type="CollisionShape" parent="StaticBody" index="0"]
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transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.519998, 0 )
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shape = SubResource( 1 )
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@ -266,7 +266,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
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shape = SubResource( 9 )
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.60042, 0.799685, 0, -0.799685, 0.60042, -4.76837e-07, 8.3759, 5.70105 )
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transform = Transform( 1, 0, 0, 0, 0.60042, 0.799685, 0, -0.799685, 0.60042, -4.76837e-07, 6.37557, 4.57224 )
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current = true
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fov = 60.0
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script = ExtResource( 10 )
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@ -18,9 +18,9 @@ public class TileWorld : Spatial
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}
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// constants
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private static readonly Color RockColor = new Color (0.5f, 0.5f, 0.4f, 1f);
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private static readonly Color GrassColor = new Color (0, 0.4f, 0, 1f);
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private static readonly Color RockColor = new Color(0.5f, 0.5f, 0.4f, 1f);
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private static readonly Color GrassColor = new Color(0, 0.4f, 0, 1f);
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private GenerationState _currentGenerationState = GenerationState.Heightmap;
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// signals
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@ -43,6 +43,7 @@ public class TileWorld : Spatial
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private TextureRect _heightmapOffscreenTextureRect;
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private Array<Spatial> _rockAssets = new Array<Spatial>();
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private Array<Spatial> _grassAssets = new Array<Spatial>();
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private Array<Spatial> _treeAssets = new Array<Spatial>();
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private Spatial _environmentNode;
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// Called when the node enters the scene tree for the first time.
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@ -66,7 +67,7 @@ public class TileWorld : Spatial
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_heightmapOffscreenTextureRect.SetSize(new Vector2(Size, Size));
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GetNode<Spatial>("Assets").Visible = false;
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foreach (Spatial asset in GetNode<Node>("Assets/Rocks").GetChildren())
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{
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_rockAssets.Add(asset);
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@ -77,9 +78,13 @@ public class TileWorld : Spatial
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_grassAssets.Add(asset);
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}
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foreach (Spatial asset in GetNode<Node>("Assets/Trees").GetChildren())
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{
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_treeAssets.Add(asset);
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}
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_environmentNode = GetNode<Spatial>("Environment");
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Generate(Size);
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}
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@ -92,7 +97,7 @@ public class TileWorld : Spatial
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_heightmapOffscreenViewport.Size = new Vector2(size, size);
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OnMapGenerationStart();
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GenerateNoiseMap();
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// GenerateDebugMap();
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@ -109,23 +114,25 @@ public class TileWorld : Spatial
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Heightmap.Lock();
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Colormap.Lock();
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foreach (int coord_x in Enumerable.Range(0, Size))
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{
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foreach (int coord_y in Enumerable.Range(0, Size))
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{
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Colormap.SetPixel(coord_x, coord_y, new Color((float) Mathf.Min(coord_x, coord_y) / Size, (float) 0, 0, 1));
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Heightmap.SetPixel(coord_x, coord_y, new Color((float) Mathf.Min(coord_x, coord_y) / Size, (float) 0, 0, 1));
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Colormap.SetPixel(coord_x, coord_y,
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new Color((float)Mathf.Min(coord_x, coord_y) / Size, (float)0, 0, 1));
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Heightmap.SetPixel(coord_x, coord_y,
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new Color((float)Mathf.Min(coord_x, coord_y) / Size, (float)0, 0, 1));
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}
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}
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Colormap.SetPixel(Size - 1, Size -1, new Color(1, 1, 1, 1));
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Colormap.SetPixel(Size - 1, Size - 1, new Color(1, 1, 1, 1));
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Colormap.Unlock();
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OnMapGenerationComplete();
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}
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private void GenerateNoiseMap()
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{
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Heightmap = new Image();
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@ -140,11 +147,11 @@ public class TileWorld : Spatial
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noiseGenerator.Lacunarity = 4;
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ImageTexture heightmapTexture = new ImageTexture();
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heightmapTexture.CreateFromImage(noiseGenerator.GetSeamlessImage((int) Size));
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heightmapTexture.CreateFromImage(noiseGenerator.GetSeamlessImage((int)Size));
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heightmapTexture.Flags = 0;
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_heightmapOffscreenTextureRect.Texture = heightmapTexture;
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Heightmap.CopyFrom(_heightmapOffscreenViewport.GetTexture().GetData());
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OnHeightMapChanged();
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}
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@ -155,7 +162,7 @@ public class TileWorld : Spatial
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child.QueueFree();
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}
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}
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private void OnHeightMapChanged()
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{
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_currentGenerationState = GenerationState.Heightmap;
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@ -174,13 +181,14 @@ public class TileWorld : Spatial
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{
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return null;
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}
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int assetIndex = randomGenerator.Next(assets.Count);
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Spatial assetInstance = (Spatial) assets[assetIndex].Duplicate();
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Spatial assetInstance = (Spatial)assets[assetIndex].Duplicate();
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Transform assetTransform = Transform.Identity;
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assetTransform.origin = GetTileWorldCenterFromOffset(offsetCoord);
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assetTransform.origin.y += 1.2f;
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assetTransform.basis = assetTransform.basis.Rotated(Vector3.Up, (float)(randomGenerator.NextDouble() * Mathf.Pi * 2));
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assetTransform.basis =
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assetTransform.basis.Rotated(Vector3.Up, (float)(randomGenerator.NextDouble() * Mathf.Pi * 2));
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assetInstance.Transform = assetTransform;
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return assetInstance;
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@ -191,11 +199,11 @@ public class TileWorld : Spatial
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Vector3 colorDifference = new Vector3(colorA.r - colorB.r, colorA.g - colorB.g, colorA.b - colorB.b);
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return colorDifference.LengthSquared() < 0.1 * 0.1;
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}
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private void PopulateEnvironment()
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{
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Random environmentRandom = new Random(Seed);
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Colormap.Lock();
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foreach (int coord_x in Enumerable.Range(0, Size))
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{
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@ -211,16 +219,24 @@ public class TileWorld : Spatial
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{
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_environmentNode.AddChild(rockAsset);
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}
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} else if (IsColorEqualApprox(colorValue, GrassColor))
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}
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else if (IsColorEqualApprox(colorValue, GrassColor))
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{
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Spatial grassAsset = SelectAsset(offsetCoord, _grassAssets, environmentRandom, 0.35);
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if (grassAsset != null)
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{
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_environmentNode.AddChild(grassAsset);
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}
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}
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Spatial treeAsset = SelectAsset(offsetCoord, _treeAssets, environmentRandom, 0.10);
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if (treeAsset != null)
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{
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_environmentNode.AddChild(treeAsset);
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}
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}
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}
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}
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Colormap.Unlock();
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}
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@ -243,12 +259,11 @@ public class TileWorld : Spatial
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Heightmap.Lock();
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_currentGenerationState = GenerationState.Objects;
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PopulateEnvironment();
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OnMapGenerationComplete();
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}
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}
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public bool IsOffsetCoordValid(Vector2 offsetCoord)
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@ -290,7 +305,7 @@ public class TileWorld : Spatial
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{
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return 0f;
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}
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Vector2 textureCoord = OffsetToTextureCoord(offsetCoord);
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float heightmapHeight = Heightmap.GetPixel((int)textureCoord.x, (int)(textureCoord.y)).r;
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@ -321,6 +336,6 @@ public class TileWorld : Spatial
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return new Vector3(
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tileCenter.x - Mathf.Round(Size * 0.75f * 0.5f),
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GetHeightAtOffset(offsetCoord),
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tileCenter.y + (Mathf.Sqrt(3) / 2) * Size * 0.5f);
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tileCenter.y + ((Mathf.Sqrt(3) / 2) * Mathf.Round(Size * 0.5f)));
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}
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}
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@ -1,4 +1,4 @@
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[gd_scene load_steps=9 format=2]
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://scenes/TileWorld.cs" type="Script" id=1]
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[ext_resource path="res://icon.png" type="Texture" id=2]
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@ -8,6 +8,7 @@
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[ext_resource path="res://assets/Environment/rockC.tscn" type="PackedScene" id=6]
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[ext_resource path="res://assets/Environment/rockA.tscn" type="PackedScene" id=7]
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[ext_resource path="res://assets/Environment/grassLarge.tscn" type="PackedScene" id=8]
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[ext_resource path="res://assets/Environment/tree.tscn" type="PackedScene" id=9]
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[node name="TileWorld" type="Spatial"]
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script = ExtResource( 1 )
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@ -64,4 +65,8 @@ visible = false
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[node name="grassLarge" parent="Assets/Grass" instance=ExtResource( 8 )]
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[node name="Trees" type="Spatial" parent="Assets"]
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[node name="tree" parent="Assets/Trees" instance=ExtResource( 9 )]
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[node name="Environment" type="Spatial" parent="."]
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