Commit Graph

6 Commits (a37b028b393cddba81e5f14d429091c8d51626c3)

Author SHA1 Message Date
Martin Felis a37b028b39 Refactoring now functional 2023-11-15 20:57:25 +01:00
Martin Felis 4c0a2e7714 Also populate chunks with entities when chunks are being generated. 2023-11-05 21:46:28 +01:00
Martin Felis 36be4bc4c8 Refactored map generation and masking.
World now has textures for height and tile types.
2023-11-01 16:02:39 +01:00
Martin Felis c808739b78 Hide WorldChunk Texture overlays by default. 2023-10-27 22:56:49 +02:00
Martin Felis da09c66cb3 Added SceneTileChunk that is used in WorldView to manage state needed for the visible part of a chunk. 2023-10-23 21:22:53 +02:00
Martin Felis f8819937e1 Some progress in tile streaming prototype 2023-10-05 18:17:48 +02:00