2022-08-17 00:50:30 +02:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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2022-08-31 16:43:15 +02:00
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"base": "Reference",
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"class": "ClickableComponent",
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"language": "GDScript",
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2022-08-25 14:10:02 +02:00
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"path": "res://components/ClickableComponent.gd"
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2022-08-17 00:50:30 +02:00
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}, {
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2022-08-31 16:43:15 +02:00
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"base": "Reference",
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2022-08-25 14:10:02 +02:00
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"class": "CollisionLine",
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"language": "GDScript",
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"path": "res://utils/CollisionLine.gd"
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}, {
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"base": "Reference",
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"class": "ColorComponent",
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"language": "GDScript",
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"path": "res://components/ColorComponent.gd"
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}, {
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2022-08-19 18:48:54 +02:00
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"base": "Object",
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"class": "SpringDamper",
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"language": "GDScript",
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"path": "res://utils/SpringDamper.gd"
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2022-08-19 18:48:54 +02:00
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}, {
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"base": "Reference",
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"class": "TintedSpriteComponent",
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"language": "GDScript",
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2022-08-25 14:10:02 +02:00
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"path": "res://components/TintedSpriteComponent.gd"
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} ]
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_global_script_class_icons={
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"ClickableComponent": "",
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"CollisionLine": "",
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"ColorComponent": "",
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"SpringDamper": "",
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"TintedSpriteComponent": ""
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}
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[application]
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config/name="GodotComponentTest"
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run/main_scene="res://scenes/HexGrid3DTest.tscn"
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config/icon="res://icon.png"
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2022-08-20 00:18:16 +02:00
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[display]
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2022-08-25 17:06:26 +02:00
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window/size/width=320
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window/size/height=400
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window/stretch/mode="viewport"
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window/stretch/aspect="expand"
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2022-08-20 00:18:16 +02:00
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2022-08-25 15:33:44 +02:00
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[input]
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Forward={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":87,"unicode":0,"echo":false,"script":null)
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]
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}
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Back={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":83,"unicode":0,"echo":false,"script":null)
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]
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}
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Left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":65,"unicode":0,"echo":false,"script":null)
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]
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}
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Right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":68,"unicode":0,"echo":false,"script":null)
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]
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}
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2022-08-17 00:50:30 +02:00
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[physics]
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common/enable_pause_aware_picking=true
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[rendering]
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2022-08-25 23:40:19 +02:00
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quality/directional_shadow/size=512
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environment/default_environment="res://default_env.tres"
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