GodotComponentTest/project.godot

63 lines
1.3 KiB
Plaintext
Raw Normal View History

2022-08-17 00:50:30 +02:00
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
2022-08-25 14:10:02 +02:00
"base": "Reference",
2022-08-17 00:50:30 +02:00
"class": "ClickableComponent",
"language": "GDScript",
2022-08-25 14:10:02 +02:00
"path": "res://components/ClickableComponent.gd"
2022-08-17 00:50:30 +02:00
}, {
2022-08-25 14:10:02 +02:00
"base": "Reference",
"class": "CollisionLine",
"language": "GDScript",
"path": "res://utils/CollisionLine.gd"
}, {
"base": "Reference",
2022-08-17 00:50:30 +02:00
"class": "ColorComponent",
"language": "GDScript",
2022-08-25 14:10:02 +02:00
"path": "res://components/ColorComponent.gd"
2022-08-17 00:50:30 +02:00
}, {
2022-08-19 18:48:54 +02:00
"base": "Object",
"class": "SpringDamper",
"language": "GDScript",
2022-08-25 14:10:02 +02:00
"path": "res://utils/SpringDamper.gd"
2022-08-19 18:48:54 +02:00
}, {
2022-08-25 14:10:02 +02:00
"base": "Reference",
2022-08-17 00:50:30 +02:00
"class": "TintedSpriteComponent",
"language": "GDScript",
2022-08-25 14:10:02 +02:00
"path": "res://components/TintedSpriteComponent.gd"
2022-08-17 00:50:30 +02:00
} ]
_global_script_class_icons={
"ClickableComponent": "",
2022-08-25 14:10:02 +02:00
"CollisionLine": "",
2022-08-17 00:50:30 +02:00
"ColorComponent": "",
2022-08-19 18:48:54 +02:00
"SpringDamper": "",
2022-08-17 00:50:30 +02:00
"TintedSpriteComponent": ""
}
[application]
config/name="GodotComponentTest"
run/main_scene="res://Game.tscn"
config/icon="res://icon.png"
2022-08-20 00:18:16 +02:00
[display]
window/size/width=1280
window/size/height=768
2022-08-17 00:50:30 +02:00
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"