91607baa9d
Instead of wiring up pointers with prepareNodeEval() and finishNodeEval() use for each connection a single memory block where outputs and inputs point to. |
||
---|---|---|
.. | ||
data | ||
AnimGraphEvalTests.cc | ||
AnimGraphResourceTests.cc | ||
NodeDescriptorTests.cc | ||
SyncTrackTests.cc | ||
catch.hpp | ||
main.cc |