Commit Graph

13 Commits (e61180c4a7273f49a8a53c8a00536204056bb43f)

Author SHA1 Message Date
Martin Felis 4f0331f941 Fixed sgl initialization on my laptop. 2023-05-13 09:30:13 +02:00
Martin Felis abf44a875a Added support for const node inputs. 2023-04-02 16:26:24 +02:00
Martin Felis 3d55b748e6 Refactored anim graph data usage and evaluation.
- Refactored NodeSocketAccessor to NodeDescriptor.
- Connections are wired up during AnimGraph instantiation.
  - Output and input sockets point to the same memory location.
  - No re-wiring needed during evaluation.
  - AnimGraph are pre-allocated (refactoring for less memory usage postponed).
- Evaluation of AnimGraph now possible from the editor.
2023-04-01 14:16:20 +02:00
Martin Felis 91607baa9d Initial step for connectivity refactor.
Instead of wiring up pointers with prepareNodeEval() and finishNodeEval() use for each connection a single memory block where outputs and inputs point to.
2023-03-30 23:50:07 +02:00
Martin Felis 08283d9bcf Evaluation of very simple graphs works. 2023-03-28 22:00:58 +02:00
Martin Felis e38c0b4934 Started working on graph initialization in ATP Editor. 2023-03-26 23:39:11 +02:00
Martin Felis 5e7a48b2eb WIP: graph evaluations. Fixed various memory issues, better tests. 2022-04-14 18:03:36 +02:00
Martin Felis 2da07ef961 Working on graph evaluations. WIP. 2022-04-13 15:48:39 +02:00
Martin Felis eeef635c64 Initial works for actial animation sampling and graph evaluation. 2022-04-11 16:46:09 +02:00
Martin Felis 5d8c1e289b Initial graph evaluations, added Float to Vec3 Node, minor editor tweaks. 2022-04-03 21:05:11 +02:00
Martin Felis 08ae84fcb4 New evaluation scheme.
- Animation Data are always referenced via a pointer in nodes.
- Animation Data storage pointers are injected from graph when node is evaluated.
- Node value outputs always stored in node.
- Node value inputs always referenced via pointer. References are created when instantiating the graph.
2022-04-01 13:19:54 +02:00
Martin Felis abddbea62b Refactoring. 2022-03-25 12:05:56 +01:00
Martin Felis 6c0c0599f8 Removed old animation graph code. 2022-03-25 11:51:37 +01:00