Updated imgui-node-editor to commit 32dc92e
This commit is contained in:
+4
-8
@@ -7,8 +7,8 @@
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// CREDITS
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// Written by Michal Cichon
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//------------------------------------------------------------------------------
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# include "builders.h"
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# define IMGUI_DEFINE_MATH_OPERATORS
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# include "builders.h"
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# include <imgui_internal.h>
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@@ -72,15 +72,11 @@ void util::BlueprintNodeBuilder::End()
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headerColor, GetStyle().NodeRounding, 1 | 2);
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#endif
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auto headerSeparatorMin = ImVec2(HeaderMin.x, HeaderMax.y);
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auto headerSeparatorMax = ImVec2(HeaderMax.x, HeaderMin.y);
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if ((headerSeparatorMax.x > headerSeparatorMin.x) && (headerSeparatorMax.y > headerSeparatorMin.y))
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if (ContentMin.y > HeaderMax.y)
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{
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drawList->AddLine(
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headerSeparatorMin + ImVec2(-(8 - halfBorderWidth), -0.5f),
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headerSeparatorMax + ImVec2( (8 - halfBorderWidth), -0.5f),
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ImVec2(HeaderMin.x - (8 - halfBorderWidth), HeaderMax.y - 0.5f),
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ImVec2(HeaderMax.x + (8 - halfBorderWidth), HeaderMax.y - 0.5f),
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ImColor(255, 255, 255, 96 * alpha / (3 * 255)), 1.0f);
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}
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}
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+1
-1
@@ -1,5 +1,5 @@
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# include "drawing.h"
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# define IMGUI_DEFINE_MATH_OPERATORS
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# include "drawing.h"
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# include <imgui_internal.h>
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void ax::Drawing::DrawIcon(ImDrawList* drawList, const ImVec2& a, const ImVec2& b, IconType type, bool filled, ImU32 color, ImU32 innerColor)
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+1
-1
@@ -1,5 +1,5 @@
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# include "widgets.h"
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# define IMGUI_DEFINE_MATH_OPERATORS
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# include "widgets.h"
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# include <imgui_internal.h>
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void ax::Widgets::Icon(const ImVec2& size, IconType type, bool filled, const ImVec4& color/* = ImVec4(1, 1, 1, 1)*/, const ImVec4& innerColor/* = ImVec4(0, 0, 0, 0)*/)
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