Updated imgui-node-editor to commit 32dc92e
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@@ -1,4 +1,70 @@
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v0.9.1 (WIP):
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v0.9.4 (WIP):
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NEW: Editor: Add smooth zoom (#266)
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BUGFIX: Canvas: Remember index of first command buffer to not miss updating any used (#260)
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BUGFIX: Editor: Don't duplicated ImVec2/ImVec3 == != operators defined since ImGui r19002 (#268)
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BUGFIX: Examples: Use imgui_impl_opengl3_loader.h instead of gl3w (#264)
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v0.9.3 (2023-10-14):
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CHANGE: Canvas: Use ImDrawCallback_ImCanvas macro as draw callback sentinel (#256), thanks @nspitko
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BUGFIX: Canvas: Ensure SentinelDrawCallback cleanup (#255)
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BUGFIX: Editor: Don't call Reasume/Suspend on invisible canvas (#255)
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v0.9.2 (2023-09-01):
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NEW: Editor: Add offset of hover/select to style (thanks @MultiPain)
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NEW: Editor: Add IMGUI_NODE_EDITOR_API to support building editor as a shared library (#189)
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NEW: Canvas: Add IMGUIEX_CANVAS_API to support building canvas as a shared library (#189)
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CHANGE: Editor: Support ImGui r18836 after SetItemUsingMouseWheel removal (#218), thanks @ocornut
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CHANGE: Editor: Define IMGUI_DEFINE_MATH_OPERATORS before <imgui.h> (#209), thanks @ocornut
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CHANGE: Examples: Define IMGUI_DEFINE_MATH_OPERATORS before <imgui.h> (#209), thanks @ocornut
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CHANGE: Canvas: Don't use deprecated SetItemAllowOverlap (#250)
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CHANGE: Examples: Don't use deprecated SetItemAllowOverlap (#250)
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CHANGE: Editor: Define IMGUI_DEFINE_MATH_OPERATORS before <imgui.h> (#209), thanks @ocornut
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CHANGE: Editor: Unary operator- for ImVec2 is defined by ImGui since r18955 (#248)
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BUGFIX: Editor: Correctly initialize 'width' for view resize code (thx @gnif)
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BUGFIX: Examples: Handle node deletion before links (#182)
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Deleting node queue connected links for deletion.
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BUGFIX: Examples: Simplify and fix drawing of node header line (#180)
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BUGFIX: Editor: Cleanup tabs.
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BUGFIX: Editor: Use ImGuiKey directly with ImGui r18822 (#183)
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BUGFIX: Examples: Use ImGuiKey directly with ImGui r18822 (#183)
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BUGFIX: Examples: Use ImGuiKey_KeypadEnter with ImGui r18604 (#183)
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BUGFIX: Examples: Add missing <cstdint> include for std::intptr_t (#199)
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BUGFIX: Examples: Don't use empty string as identifier
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BUGFIX: Editor: Clean long to int implicit cast warning in crude_json
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BUGFIX: Canvas: Ensure canvas draw commands are separated from other ImGui draw commands (#205, #250)
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BUGFIX: Editor: Don't call Canvas.End() when Canvas.Begin() failed (#186), thanks @pthom, @TheZoc
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v0.9.1 (2022-08-27):
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CHANGE: Remove unwanted extra frame height from node bottom
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