468 lines
15 KiB
C++
468 lines
15 KiB
C++
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//----------------------------------------------------------------------------//
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// //
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// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
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// and distributed under the MIT License (MIT). //
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// //
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// Copyright (c) Guillaume Blanc //
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// //
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// Permission is hereby granted, free of charge, to any person obtaining a //
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// copy of this software and associated documentation files (the "Software"), //
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// to deal in the Software without restriction, including without limitation //
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// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
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// and/or sell copies of the Software, and to permit persons to whom the //
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// Software is furnished to do so, subject to the following conditions: //
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// //
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// The above copyright notice and this permission notice shall be included in //
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// all copies or substantial portions of the Software. //
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// //
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
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// DEALINGS IN THE SOFTWARE. //
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// //
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//----------------------------------------------------------------------------//
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#include "ozz/animation/runtime/track_sampling_job.h"
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#include "gtest/gtest.h"
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#include "ozz/base/maths/gtest_math_helper.h"
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#include "ozz/base/memory/unique_ptr.h"
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#include "ozz/animation/offline/raw_track.h"
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#include "ozz/animation/offline/track_builder.h"
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#include "ozz/animation/runtime/track.h"
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using ozz::animation::FloatTrack;
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using ozz::animation::Float2Track;
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using ozz::animation::Float3Track;
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using ozz::animation::Float4Track;
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using ozz::animation::QuaternionTrack;
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using ozz::animation::FloatTrackSamplingJob;
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using ozz::animation::offline::RawFloatTrack;
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using ozz::animation::offline::TrackBuilder;
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using ozz::animation::offline::RawTrackInterpolation;
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TEST(JobValidity, TrackSamplingJob) {
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// Instantiates a builder objects with default parameters.
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TrackBuilder builder;
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// Building default RawFloatTrack succeeds.
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RawFloatTrack raw_float_track;
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EXPECT_TRUE(raw_float_track.Validate());
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// Builds track
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ozz::unique_ptr<FloatTrack> track(builder(raw_float_track));
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ASSERT_TRUE(track);
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{ // Empty/default job
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FloatTrackSamplingJob job;
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EXPECT_FALSE(job.Validate());
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EXPECT_FALSE(job.Run());
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}
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{ // Invalid output
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FloatTrackSamplingJob job;
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job.track = track.get();
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EXPECT_FALSE(job.Validate());
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EXPECT_FALSE(job.Run());
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}
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{ // Invalid track.
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FloatTrackSamplingJob job;
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float result;
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job.result = &result;
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EXPECT_FALSE(job.Validate());
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EXPECT_FALSE(job.Run());
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}
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{ // Valid
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FloatTrackSamplingJob job;
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job.track = track.get();
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float result;
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job.result = &result;
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EXPECT_TRUE(job.Validate());
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EXPECT_TRUE(job.Run());
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}
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}
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TEST(Default, TrackSamplingJob) {
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FloatTrack default_track;
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FloatTrackSamplingJob job;
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job.track = &default_track;
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float result = 1.f;
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job.result = &result;
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EXPECT_TRUE(job.Validate());
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EXPECT_TRUE(job.Run());
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EXPECT_FLOAT_EQ(result, 0.f);
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}
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TEST(Bounds, TrackSamplingJob) {
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TrackBuilder builder;
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float result;
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RawFloatTrack raw_float_track;
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const RawFloatTrack::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f,
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0.f};
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raw_float_track.keyframes.push_back(key0);
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const RawFloatTrack::Keyframe key1 = {RawTrackInterpolation::kStep, .5f,
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46.f};
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raw_float_track.keyframes.push_back(key1);
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const RawFloatTrack::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f,
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0.f};
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raw_float_track.keyframes.push_back(key2);
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// Builds track
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ozz::unique_ptr<FloatTrack> track(builder(raw_float_track));
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ASSERT_TRUE(track);
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// Samples to verify build output.
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FloatTrackSamplingJob sampling;
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sampling.track = track.get();
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sampling.result = &result;
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sampling.ratio = 0.f - 1e-7f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 0.f);
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sampling.ratio = 0.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 0.f);
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sampling.ratio = .5f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 46.f);
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sampling.ratio = 1.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 0.f);
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sampling.ratio = 1.f + 1e-7f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 0.f);
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sampling.ratio = 1.5f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 0.f);
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}
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TEST(Float, TrackSamplingJob) {
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TrackBuilder builder;
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float result;
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ozz::animation::offline::RawFloatTrack raw_track;
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const ozz::animation::offline::RawFloatTrack::Keyframe key0 = {
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RawTrackInterpolation::kLinear, 0.f, 0.f};
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raw_track.keyframes.push_back(key0);
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const ozz::animation::offline::RawFloatTrack::Keyframe key1 = {
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RawTrackInterpolation::kStep, .5f, 4.6f};
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raw_track.keyframes.push_back(key1);
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const ozz::animation::offline::RawFloatTrack::Keyframe key2 = {
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RawTrackInterpolation::kLinear, .7f, 9.2f};
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raw_track.keyframes.push_back(key2);
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const ozz::animation::offline::RawFloatTrack::Keyframe key3 = {
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RawTrackInterpolation::kLinear, .9f, 0.f};
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raw_track.keyframes.push_back(key3);
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// Builds track
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ozz::unique_ptr<FloatTrack> track(builder(raw_track));
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ASSERT_TRUE(track);
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// Samples to verify build output.
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ozz::animation::FloatTrackSamplingJob sampling;
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sampling.track = track.get();
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sampling.result = &result;
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sampling.ratio = 0.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 0.f);
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sampling.ratio = .25f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 2.3f);
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sampling.ratio = .5f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 4.6f);
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sampling.ratio = .6f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 4.6f);
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sampling.ratio = .7f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 9.2f);
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sampling.ratio = .8f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 4.6f);
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sampling.ratio = .9f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 0.f);
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sampling.ratio = 1.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 0.f);
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}
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TEST(Float2, TrackSamplingJob) {
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TrackBuilder builder;
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ozz::math::Float2 result;
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ozz::animation::offline::RawFloat2Track raw_track;
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const ozz::animation::offline::RawFloat2Track::Keyframe key0 = {
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RawTrackInterpolation::kLinear, 0.f, ozz::math::Float2(0.f, 0.f)};
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raw_track.keyframes.push_back(key0);
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const ozz::animation::offline::RawFloat2Track::Keyframe key1 = {
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RawTrackInterpolation::kStep, .5f, ozz::math::Float2(2.3f, 4.6f)};
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raw_track.keyframes.push_back(key1);
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const ozz::animation::offline::RawFloat2Track::Keyframe key2 = {
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RawTrackInterpolation::kLinear, .7f, ozz::math::Float2(4.6f, 9.2f)};
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raw_track.keyframes.push_back(key2);
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const ozz::animation::offline::RawFloat2Track::Keyframe key3 = {
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RawTrackInterpolation::kLinear, .9f, ozz::math::Float2(0.f, 0.f)};
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raw_track.keyframes.push_back(key3);
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// Builds track
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ozz::unique_ptr<Float2Track> track(builder(raw_track));
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ASSERT_TRUE(track);
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// Samples to verify build output.
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ozz::animation::Float2TrackSamplingJob sampling;
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sampling.track = track.get();
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sampling.result = &result;
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sampling.ratio = 0.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT2_EQ(result, 0.f, 0.f);
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sampling.ratio = .25f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT2_EQ(result, 1.15f, 2.3f);
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sampling.ratio = .5f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT2_EQ(result, 2.3f, 4.6f);
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sampling.ratio = .6f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT2_EQ(result, 2.3f, 4.6f);
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sampling.ratio = .7f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT2_EQ(result, 4.6f, 9.2f);
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sampling.ratio = .8f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT2_EQ(result, 2.3f, 4.6f);
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sampling.ratio = .9f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT2_EQ(result, 0.f, 0.f);
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sampling.ratio = 1.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT2_EQ(result, 0.f, 0.f);
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}
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TEST(Float3, TrackSamplingJob) {
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TrackBuilder builder;
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ozz::math::Float3 result;
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ozz::animation::offline::RawFloat3Track raw_track;
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const ozz::animation::offline::RawFloat3Track::Keyframe key0 = {
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RawTrackInterpolation::kLinear, 0.f, ozz::math::Float3(0.f, 0.f, 0.f)};
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raw_track.keyframes.push_back(key0);
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const ozz::animation::offline::RawFloat3Track::Keyframe key1 = {
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RawTrackInterpolation::kStep, .5f, ozz::math::Float3(0.f, 2.3f, 4.6f)};
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raw_track.keyframes.push_back(key1);
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const ozz::animation::offline::RawFloat3Track::Keyframe key2 = {
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RawTrackInterpolation::kLinear, .7f, ozz::math::Float3(0.f, 4.6f, 9.2f)};
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raw_track.keyframes.push_back(key2);
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const ozz::animation::offline::RawFloat3Track::Keyframe key3 = {
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RawTrackInterpolation::kLinear, .9f, ozz::math::Float3(0.f, 0.f, 0.f)};
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raw_track.keyframes.push_back(key3);
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// Builds track
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ozz::unique_ptr<Float3Track> track(builder(raw_track));
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ASSERT_TRUE(track);
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// Samples to verify build output.
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ozz::animation::Float3TrackSamplingJob sampling;
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sampling.track = track.get();
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sampling.result = &result;
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sampling.ratio = 0.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT3_EQ(result, 0.f, 0.f, 0.f);
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sampling.ratio = .25f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT3_EQ(result, 0.f, 1.15f, 2.3f);
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sampling.ratio = .5f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT3_EQ(result, 0.f, 2.3f, 4.6f);
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sampling.ratio = .6f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT3_EQ(result, 0.f, 2.3f, 4.6f);
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sampling.ratio = .7f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT3_EQ(result, 0.f, 4.6f, 9.2f);
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sampling.ratio = .8f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT3_EQ(result, 0.f, 2.3f, 4.6f);
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sampling.ratio = .9f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT3_EQ(result, 0.f, 0.f, 0.f);
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sampling.ratio = 1.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT3_EQ(result, 0.f, 0.f, 0.f);
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}
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TEST(Float4, TrackSamplingJob) {
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TrackBuilder builder;
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ozz::math::Float4 result;
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ozz::animation::offline::RawFloat4Track raw_track;
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const ozz::animation::offline::RawFloat4Track::Keyframe key0 = {
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RawTrackInterpolation::kLinear, 0.f,
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ozz::math::Float4(0.f, 0.f, 0.f, 0.f)};
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raw_track.keyframes.push_back(key0);
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const ozz::animation::offline::RawFloat4Track::Keyframe key1 = {
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RawTrackInterpolation::kStep, .5f,
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ozz::math::Float4(0.f, 2.3f, 0.f, 4.6f)};
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raw_track.keyframes.push_back(key1);
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const ozz::animation::offline::RawFloat4Track::Keyframe key2 = {
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RawTrackInterpolation::kLinear, .7f,
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ozz::math::Float4(0.f, 4.6f, 0.f, 9.2f)};
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raw_track.keyframes.push_back(key2);
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const ozz::animation::offline::RawFloat4Track::Keyframe key3 = {
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RawTrackInterpolation::kLinear, .9f,
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ozz::math::Float4(0.f, 0.f, 0.f, 0.f)};
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raw_track.keyframes.push_back(key3);
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// Builds track
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ozz::unique_ptr<Float4Track> track(builder(raw_track));
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ASSERT_TRUE(track);
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// Samples to verify build output.
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ozz::animation::Float4TrackSamplingJob sampling;
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sampling.track = track.get();
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sampling.result = &result;
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sampling.ratio = 0.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT4_EQ(result, 0.f, 0.f, 0.f, 0.f);
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sampling.ratio = .25f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT4_EQ(result, 0.f, 1.15f, 0.f, 2.3f);
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sampling.ratio = .5f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT4_EQ(result, 0.f, 2.3f, 0.f, 4.6f);
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sampling.ratio = .6f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT4_EQ(result, 0.f, 2.3f, 0.f, 4.6f);
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sampling.ratio = .7f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT4_EQ(result, 0.f, 4.6f, 0.f, 9.2f);
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sampling.ratio = .8f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT4_EQ(result, 0.f, 2.3f, 0.f, 4.6f);
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sampling.ratio = .9f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT4_EQ(result, 0.f, 0.f, 0.f, 0.f);
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sampling.ratio = 1.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT4_EQ(result, 0.f, 0.f, 0.f, 0.f);
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}
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TEST(Quaternion, TrackSamplingJob) {
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TrackBuilder builder;
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ozz::math::Quaternion result;
|
||
|
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ozz::animation::offline::RawQuaternionTrack raw_track;
|
||
|
|
||
|
const ozz::animation::offline::RawQuaternionTrack::Keyframe key0 = {
|
||
|
RawTrackInterpolation::kLinear, 0.f,
|
||
|
ozz::math::Quaternion(.70710677f, 0.f, 0.f, .70710677f)};
|
||
|
raw_track.keyframes.push_back(key0);
|
||
|
const ozz::animation::offline::RawQuaternionTrack::Keyframe key1 = {
|
||
|
RawTrackInterpolation::kStep, .5f,
|
||
|
ozz::math::Quaternion(0.f, .70710677f, 0.f, .70710677f)};
|
||
|
raw_track.keyframes.push_back(key1);
|
||
|
const ozz::animation::offline::RawQuaternionTrack::Keyframe key2 = {
|
||
|
RawTrackInterpolation::kLinear, .7f,
|
||
|
ozz::math::Quaternion(.70710677f, 0.f, 0.f, .70710677f)};
|
||
|
raw_track.keyframes.push_back(key2);
|
||
|
const ozz::animation::offline::RawQuaternionTrack::Keyframe key3 = {
|
||
|
RawTrackInterpolation::kLinear, .9f, ozz::math::Quaternion::identity()};
|
||
|
raw_track.keyframes.push_back(key3);
|
||
|
|
||
|
// Builds track
|
||
|
ozz::unique_ptr<QuaternionTrack> track(builder(raw_track));
|
||
|
ASSERT_TRUE(track);
|
||
|
// Samples to verify build output.
|
||
|
ozz::animation::QuaternionTrackSamplingJob sampling;
|
||
|
sampling.track = track.get();
|
||
|
sampling.result = &result;
|
||
|
|
||
|
sampling.ratio = 0.f;
|
||
|
ASSERT_TRUE(sampling.Run());
|
||
|
EXPECT_QUATERNION_EQ(result, .70710677f, 0.f, 0.f, .70710677f);
|
||
|
|
||
|
sampling.ratio = .1f;
|
||
|
ASSERT_TRUE(sampling.Run());
|
||
|
EXPECT_QUATERNION_EQ(result, .61721331f, .15430345f, 0.f, .77151674f);
|
||
|
|
||
|
sampling.ratio = .4999999f;
|
||
|
ASSERT_TRUE(sampling.Run());
|
||
|
EXPECT_QUATERNION_EQ(result, 0.f, .70710677f, 0.f, .70710677f);
|
||
|
|
||
|
sampling.ratio = .5f;
|
||
|
ASSERT_TRUE(sampling.Run());
|
||
|
EXPECT_QUATERNION_EQ(result, 0.f, .70710677f, 0.f, .70710677f);
|
||
|
|
||
|
sampling.ratio = .6f;
|
||
|
ASSERT_TRUE(sampling.Run());
|
||
|
EXPECT_QUATERNION_EQ(result, 0.f, .70710677f, 0.f, .70710677f);
|
||
|
|
||
|
sampling.ratio = .7f;
|
||
|
ASSERT_TRUE(sampling.Run());
|
||
|
EXPECT_QUATERNION_EQ(result, .70710677f, 0.f, 0.f, .70710677f);
|
||
|
|
||
|
sampling.ratio = .8f;
|
||
|
ASSERT_TRUE(sampling.Run());
|
||
|
EXPECT_QUATERNION_EQ(result, .38268333f, 0.f, 0.f, .92387962f);
|
||
|
|
||
|
sampling.ratio = .9f;
|
||
|
ASSERT_TRUE(sampling.Run());
|
||
|
EXPECT_QUATERNION_EQ(result, 0.f, 0.f, 0.f, 1.f);
|
||
|
|
||
|
sampling.ratio = 1.f;
|
||
|
ASSERT_TRUE(sampling.Run());
|
||
|
EXPECT_QUATERNION_EQ(result, 0.f, 0.f, 0.f, 1.f);
|
||
|
}
|