//----------------------------------------------------------------------------// // // // ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation // // and distributed under the MIT License (MIT). // // // // Copyright (c) Guillaume Blanc // // // // Permission is hereby granted, free of charge, to any person obtaining a // // copy of this software and associated documentation files (the "Software"), // // to deal in the Software without restriction, including without limitation // // the rights to use, copy, modify, merge, publish, distribute, sublicense, // // and/or sell copies of the Software, and to permit persons to whom the // // Software is furnished to do so, subject to the following conditions: // // // // The above copyright notice and this permission notice shall be included in // // all copies or substantial portions of the Software. // // // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // // DEALINGS IN THE SOFTWARE. // // // //----------------------------------------------------------------------------// #include "ozz/animation/runtime/track_sampling_job.h" #include "gtest/gtest.h" #include "ozz/base/maths/gtest_math_helper.h" #include "ozz/base/memory/unique_ptr.h" #include "ozz/animation/offline/raw_track.h" #include "ozz/animation/offline/track_builder.h" #include "ozz/animation/runtime/track.h" using ozz::animation::FloatTrack; using ozz::animation::Float2Track; using ozz::animation::Float3Track; using ozz::animation::Float4Track; using ozz::animation::QuaternionTrack; using ozz::animation::FloatTrackSamplingJob; using ozz::animation::offline::RawFloatTrack; using ozz::animation::offline::TrackBuilder; using ozz::animation::offline::RawTrackInterpolation; TEST(JobValidity, TrackSamplingJob) { // Instantiates a builder objects with default parameters. TrackBuilder builder; // Building default RawFloatTrack succeeds. RawFloatTrack raw_float_track; EXPECT_TRUE(raw_float_track.Validate()); // Builds track ozz::unique_ptr track(builder(raw_float_track)); ASSERT_TRUE(track); { // Empty/default job FloatTrackSamplingJob job; EXPECT_FALSE(job.Validate()); EXPECT_FALSE(job.Run()); } { // Invalid output FloatTrackSamplingJob job; job.track = track.get(); EXPECT_FALSE(job.Validate()); EXPECT_FALSE(job.Run()); } { // Invalid track. FloatTrackSamplingJob job; float result; job.result = &result; EXPECT_FALSE(job.Validate()); EXPECT_FALSE(job.Run()); } { // Valid FloatTrackSamplingJob job; job.track = track.get(); float result; job.result = &result; EXPECT_TRUE(job.Validate()); EXPECT_TRUE(job.Run()); } } TEST(Default, TrackSamplingJob) { FloatTrack default_track; FloatTrackSamplingJob job; job.track = &default_track; float result = 1.f; job.result = &result; EXPECT_TRUE(job.Validate()); EXPECT_TRUE(job.Run()); EXPECT_FLOAT_EQ(result, 0.f); } TEST(Bounds, TrackSamplingJob) { TrackBuilder builder; float result; RawFloatTrack raw_float_track; const RawFloatTrack::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f, 0.f}; raw_float_track.keyframes.push_back(key0); const RawFloatTrack::Keyframe key1 = {RawTrackInterpolation::kStep, .5f, 46.f}; raw_float_track.keyframes.push_back(key1); const RawFloatTrack::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f, 0.f}; raw_float_track.keyframes.push_back(key2); // Builds track ozz::unique_ptr track(builder(raw_float_track)); ASSERT_TRUE(track); // Samples to verify build output. FloatTrackSamplingJob sampling; sampling.track = track.get(); sampling.result = &result; sampling.ratio = 0.f - 1e-7f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 0.f); sampling.ratio = 0.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 0.f); sampling.ratio = .5f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 46.f); sampling.ratio = 1.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 0.f); sampling.ratio = 1.f + 1e-7f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 0.f); sampling.ratio = 1.5f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 0.f); } TEST(Float, TrackSamplingJob) { TrackBuilder builder; float result; ozz::animation::offline::RawFloatTrack raw_track; const ozz::animation::offline::RawFloatTrack::Keyframe key0 = { RawTrackInterpolation::kLinear, 0.f, 0.f}; raw_track.keyframes.push_back(key0); const ozz::animation::offline::RawFloatTrack::Keyframe key1 = { RawTrackInterpolation::kStep, .5f, 4.6f}; raw_track.keyframes.push_back(key1); const ozz::animation::offline::RawFloatTrack::Keyframe key2 = { RawTrackInterpolation::kLinear, .7f, 9.2f}; raw_track.keyframes.push_back(key2); const ozz::animation::offline::RawFloatTrack::Keyframe key3 = { RawTrackInterpolation::kLinear, .9f, 0.f}; raw_track.keyframes.push_back(key3); // Builds track ozz::unique_ptr track(builder(raw_track)); ASSERT_TRUE(track); // Samples to verify build output. ozz::animation::FloatTrackSamplingJob sampling; sampling.track = track.get(); sampling.result = &result; sampling.ratio = 0.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 0.f); sampling.ratio = .25f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 2.3f); sampling.ratio = .5f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 4.6f); sampling.ratio = .6f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 4.6f); sampling.ratio = .7f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 9.2f); sampling.ratio = .8f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 4.6f); sampling.ratio = .9f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 0.f); sampling.ratio = 1.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 0.f); } TEST(Float2, TrackSamplingJob) { TrackBuilder builder; ozz::math::Float2 result; ozz::animation::offline::RawFloat2Track raw_track; const ozz::animation::offline::RawFloat2Track::Keyframe key0 = { RawTrackInterpolation::kLinear, 0.f, ozz::math::Float2(0.f, 0.f)}; raw_track.keyframes.push_back(key0); const ozz::animation::offline::RawFloat2Track::Keyframe key1 = { RawTrackInterpolation::kStep, .5f, ozz::math::Float2(2.3f, 4.6f)}; raw_track.keyframes.push_back(key1); const ozz::animation::offline::RawFloat2Track::Keyframe key2 = { RawTrackInterpolation::kLinear, .7f, ozz::math::Float2(4.6f, 9.2f)}; raw_track.keyframes.push_back(key2); const ozz::animation::offline::RawFloat2Track::Keyframe key3 = { RawTrackInterpolation::kLinear, .9f, ozz::math::Float2(0.f, 0.f)}; raw_track.keyframes.push_back(key3); // Builds track ozz::unique_ptr track(builder(raw_track)); ASSERT_TRUE(track); // Samples to verify build output. ozz::animation::Float2TrackSamplingJob sampling; sampling.track = track.get(); sampling.result = &result; sampling.ratio = 0.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT2_EQ(result, 0.f, 0.f); sampling.ratio = .25f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT2_EQ(result, 1.15f, 2.3f); sampling.ratio = .5f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT2_EQ(result, 2.3f, 4.6f); sampling.ratio = .6f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT2_EQ(result, 2.3f, 4.6f); sampling.ratio = .7f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT2_EQ(result, 4.6f, 9.2f); sampling.ratio = .8f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT2_EQ(result, 2.3f, 4.6f); sampling.ratio = .9f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT2_EQ(result, 0.f, 0.f); sampling.ratio = 1.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT2_EQ(result, 0.f, 0.f); } TEST(Float3, TrackSamplingJob) { TrackBuilder builder; ozz::math::Float3 result; ozz::animation::offline::RawFloat3Track raw_track; const ozz::animation::offline::RawFloat3Track::Keyframe key0 = { RawTrackInterpolation::kLinear, 0.f, ozz::math::Float3(0.f, 0.f, 0.f)}; raw_track.keyframes.push_back(key0); const ozz::animation::offline::RawFloat3Track::Keyframe key1 = { RawTrackInterpolation::kStep, .5f, ozz::math::Float3(0.f, 2.3f, 4.6f)}; raw_track.keyframes.push_back(key1); const ozz::animation::offline::RawFloat3Track::Keyframe key2 = { RawTrackInterpolation::kLinear, .7f, ozz::math::Float3(0.f, 4.6f, 9.2f)}; raw_track.keyframes.push_back(key2); const ozz::animation::offline::RawFloat3Track::Keyframe key3 = { RawTrackInterpolation::kLinear, .9f, ozz::math::Float3(0.f, 0.f, 0.f)}; raw_track.keyframes.push_back(key3); // Builds track ozz::unique_ptr track(builder(raw_track)); ASSERT_TRUE(track); // Samples to verify build output. ozz::animation::Float3TrackSamplingJob sampling; sampling.track = track.get(); sampling.result = &result; sampling.ratio = 0.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT3_EQ(result, 0.f, 0.f, 0.f); sampling.ratio = .25f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT3_EQ(result, 0.f, 1.15f, 2.3f); sampling.ratio = .5f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT3_EQ(result, 0.f, 2.3f, 4.6f); sampling.ratio = .6f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT3_EQ(result, 0.f, 2.3f, 4.6f); sampling.ratio = .7f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT3_EQ(result, 0.f, 4.6f, 9.2f); sampling.ratio = .8f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT3_EQ(result, 0.f, 2.3f, 4.6f); sampling.ratio = .9f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT3_EQ(result, 0.f, 0.f, 0.f); sampling.ratio = 1.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT3_EQ(result, 0.f, 0.f, 0.f); } TEST(Float4, TrackSamplingJob) { TrackBuilder builder; ozz::math::Float4 result; ozz::animation::offline::RawFloat4Track raw_track; const ozz::animation::offline::RawFloat4Track::Keyframe key0 = { RawTrackInterpolation::kLinear, 0.f, ozz::math::Float4(0.f, 0.f, 0.f, 0.f)}; raw_track.keyframes.push_back(key0); const ozz::animation::offline::RawFloat4Track::Keyframe key1 = { RawTrackInterpolation::kStep, .5f, ozz::math::Float4(0.f, 2.3f, 0.f, 4.6f)}; raw_track.keyframes.push_back(key1); const ozz::animation::offline::RawFloat4Track::Keyframe key2 = { RawTrackInterpolation::kLinear, .7f, ozz::math::Float4(0.f, 4.6f, 0.f, 9.2f)}; raw_track.keyframes.push_back(key2); const ozz::animation::offline::RawFloat4Track::Keyframe key3 = { RawTrackInterpolation::kLinear, .9f, ozz::math::Float4(0.f, 0.f, 0.f, 0.f)}; raw_track.keyframes.push_back(key3); // Builds track ozz::unique_ptr track(builder(raw_track)); ASSERT_TRUE(track); // Samples to verify build output. ozz::animation::Float4TrackSamplingJob sampling; sampling.track = track.get(); sampling.result = &result; sampling.ratio = 0.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT4_EQ(result, 0.f, 0.f, 0.f, 0.f); sampling.ratio = .25f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT4_EQ(result, 0.f, 1.15f, 0.f, 2.3f); sampling.ratio = .5f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT4_EQ(result, 0.f, 2.3f, 0.f, 4.6f); sampling.ratio = .6f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT4_EQ(result, 0.f, 2.3f, 0.f, 4.6f); sampling.ratio = .7f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT4_EQ(result, 0.f, 4.6f, 0.f, 9.2f); sampling.ratio = .8f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT4_EQ(result, 0.f, 2.3f, 0.f, 4.6f); sampling.ratio = .9f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT4_EQ(result, 0.f, 0.f, 0.f, 0.f); sampling.ratio = 1.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT4_EQ(result, 0.f, 0.f, 0.f, 0.f); } TEST(Quaternion, TrackSamplingJob) { TrackBuilder builder; ozz::math::Quaternion result; ozz::animation::offline::RawQuaternionTrack raw_track; const ozz::animation::offline::RawQuaternionTrack::Keyframe key0 = { RawTrackInterpolation::kLinear, 0.f, ozz::math::Quaternion(.70710677f, 0.f, 0.f, .70710677f)}; raw_track.keyframes.push_back(key0); const ozz::animation::offline::RawQuaternionTrack::Keyframe key1 = { RawTrackInterpolation::kStep, .5f, ozz::math::Quaternion(0.f, .70710677f, 0.f, .70710677f)}; raw_track.keyframes.push_back(key1); const ozz::animation::offline::RawQuaternionTrack::Keyframe key2 = { RawTrackInterpolation::kLinear, .7f, ozz::math::Quaternion(.70710677f, 0.f, 0.f, .70710677f)}; raw_track.keyframes.push_back(key2); const ozz::animation::offline::RawQuaternionTrack::Keyframe key3 = { RawTrackInterpolation::kLinear, .9f, ozz::math::Quaternion::identity()}; raw_track.keyframes.push_back(key3); // Builds track ozz::unique_ptr track(builder(raw_track)); ASSERT_TRUE(track); // Samples to verify build output. ozz::animation::QuaternionTrackSamplingJob sampling; sampling.track = track.get(); sampling.result = &result; sampling.ratio = 0.f; ASSERT_TRUE(sampling.Run()); EXPECT_QUATERNION_EQ(result, .70710677f, 0.f, 0.f, .70710677f); sampling.ratio = .1f; ASSERT_TRUE(sampling.Run()); EXPECT_QUATERNION_EQ(result, .61721331f, .15430345f, 0.f, .77151674f); sampling.ratio = .4999999f; ASSERT_TRUE(sampling.Run()); EXPECT_QUATERNION_EQ(result, 0.f, .70710677f, 0.f, .70710677f); sampling.ratio = .5f; ASSERT_TRUE(sampling.Run()); EXPECT_QUATERNION_EQ(result, 0.f, .70710677f, 0.f, .70710677f); sampling.ratio = .6f; ASSERT_TRUE(sampling.Run()); EXPECT_QUATERNION_EQ(result, 0.f, .70710677f, 0.f, .70710677f); sampling.ratio = .7f; ASSERT_TRUE(sampling.Run()); EXPECT_QUATERNION_EQ(result, .70710677f, 0.f, 0.f, .70710677f); sampling.ratio = .8f; ASSERT_TRUE(sampling.Run()); EXPECT_QUATERNION_EQ(result, .38268333f, 0.f, 0.f, .92387962f); sampling.ratio = .9f; ASSERT_TRUE(sampling.Run()); EXPECT_QUATERNION_EQ(result, 0.f, 0.f, 0.f, 1.f); sampling.ratio = 1.f; ASSERT_TRUE(sampling.Run()); EXPECT_QUATERNION_EQ(result, 0.f, 0.f, 0.f, 1.f); }