AnimTestbed/src/AnimGraph/AnimGraphResource.h

341 lines
10 KiB
C
Raw Normal View History

2022-03-25 11:46:44 +01:00
//
// Created by martin on 04.02.22.
//
#ifndef ANIMTESTBED_ANIMGRAPHRESOURCE_H
#define ANIMTESTBED_ANIMGRAPHRESOURCE_H
#include <cstring>
#include <iostream>
#include <map>
#include <string>
#include <type_traits>
#include <vector>
#include "SyncTrack.h"
#include "AnimGraphData.h"
#include "AnimGraphNodes.h"
2022-03-25 12:05:56 +01:00
#include "AnimGraph.h"
2022-03-25 11:46:44 +01:00
struct AnimNode;
struct NodeSocketAccessorBase;
struct AnimNodeResource {
std::string m_name;
std::string m_type_name;
AnimNode* m_anim_node = nullptr;
NodeSocketAccessorBase* m_socket_accessor = nullptr;
float m_position[2] = {0.f, 0.f};
};
2022-03-25 12:05:56 +01:00
static inline AnimNodeResource AnimNodeResourceFactory(
const std::string& node_type_name) {
AnimNodeResource result;
result.m_type_name = node_type_name;
result.m_anim_node = AnimNodeFactory(node_type_name);
result.m_socket_accessor =
AnimNodeAccessorFactory(node_type_name, result.m_anim_node);
return result;
}
2022-03-25 11:46:44 +01:00
//
// AnimGraphResource
//
struct AnimGraphConnection {
const AnimNodeResource* m_source_node = nullptr;
const Socket* m_source_socket = nullptr;
const AnimNodeResource* m_target_node = nullptr;
const Socket* m_target_socket = nullptr;
};
struct AnimGraphResource {
std::string m_name;
std::vector<AnimNodeResource> m_nodes;
std::vector<AnimGraphConnection> m_connections;
~AnimGraphResource() {
for (size_t i = 0, n = m_nodes.size(); i < n; i++) {
delete m_nodes[i].m_anim_node;
delete m_nodes[i].m_socket_accessor;
}
}
AnimGraphResource() { clear(); }
void clear();
void clearNodes();
void initGraphConnectors();
bool saveToFile(const char* filename) const;
bool loadFromFile(const char* filename);
AnimNodeResource& getGraphOutputNode() { return m_nodes[0]; }
AnimNodeResource& getGraphInputNode() { return m_nodes[1]; }
const AnimNodeResource& getGraphOutputNode() const { return m_nodes[0]; }
const AnimNodeResource& getGraphInputNode() const { return m_nodes[1]; }
size_t getNodeIndex(const AnimNodeResource& node_resource) const {
for (size_t i = 0, n = m_nodes.size(); i < n; i++) {
if (&m_nodes[i] == &node_resource) {
return i;
}
}
return -1;
}
size_t addNode(AnimNodeResource node_resource) {
m_nodes.push_back(node_resource);
return m_nodes.size() - 1;
}
bool connectSockets(
const AnimNodeResource& source_node,
const std::string& source_socket_name,
const AnimNodeResource& target_node,
const std::string& target_socket_name) {
size_t source_index = -1;
size_t target_index = -1;
for (size_t i = 0, n = m_nodes.size(); i < n; i++) {
if (&source_node == &m_nodes[i]) {
source_index = i;
}
if (&target_node == &m_nodes[i]) {
target_index = i;
}
if (source_index < m_nodes.size() && target_index < m_nodes.size()) {
break;
}
}
if (source_index >= m_nodes.size() || target_index >= m_nodes.size()) {
std::cerr << "Cannot connect nodes: could not find nodes." << std::endl;
return false;
}
Socket* source_socket =
source_node.m_socket_accessor->FindOutputSocket(source_socket_name);
Socket* target_socket =
target_node.m_socket_accessor->FindInputSocket(target_socket_name);
if (source_socket == nullptr || target_socket == nullptr) {
std::cerr << "Cannot connect nodes: could not find sockets." << std::endl;
return false;
}
AnimGraphConnection connection;
connection.m_source_node = &source_node;
connection.m_source_socket = source_socket;
connection.m_target_node = &target_node;
connection.m_target_socket = target_socket;
m_connections.push_back(connection);
return true;
}
2022-03-25 12:05:56 +01:00
AnimGraph createInstance() {
AnimGraph result;
2022-03-25 11:46:44 +01:00
2022-03-25 12:05:56 +01:00
// create nodes
for (int i = 0; i < m_nodes.size(); i++) {
const AnimNodeResource& node_resource = m_nodes[i];
AnimNode* node = AnimNodeFactory(node_resource.m_type_name.c_str());
node->m_name = node_resource.m_name;
node->m_node_type_name = node_resource.m_type_name;
node->m_index = i;
result.m_nodes.push_back(node);
assert(node_resource.m_socket_accessor != nullptr);
result.m_node_inputs.push_back(std::vector<NodeInput>());
std::vector<NodeInput>& node_inputs = result.m_node_inputs.back();
for (int j = 0, n = node_resource.m_socket_accessor->m_inputs.size();
j < n;
j++) {
const Socket& input_socket =
node_resource.m_socket_accessor->m_inputs[j];
NodeInput input;
input.m_node = nullptr;
input.m_type = input_socket.m_type;
input.m_input_name = input_socket.m_name;
node_inputs.push_back(input);
}
}
// Prepare graph inputs
result.m_socket_accessor =
AnimNodeAccessorFactory("BlendTree", result.m_nodes[0]);
result.m_socket_accessor->m_outputs =
m_nodes[1].m_socket_accessor->m_outputs;
result.m_socket_accessor->m_inputs =
m_nodes[0].m_socket_accessor->m_inputs;
// inputs
int input_block_size = 0;
std::vector<Socket>& graph_inputs = result.getGraphInputs();
for (int i = 0; i < graph_inputs.size(); i++) {
input_block_size += sizeof(void*);
}
result.m_input_buffer = new char[input_block_size];
memset(result.m_input_buffer, 0, input_block_size);
int input_block_offset = 0;
for (int i = 0; i < graph_inputs.size(); i++) {
if (graph_inputs[i].m_type == SocketType::SocketTypeAnimation) {
}
graph_inputs[i].m_value.ptr =
(void*)&result.m_input_buffer[input_block_offset];
input_block_offset += sizeof(void*);
}
// outputs
int output_block_size = 0;
std::vector<Socket>& graph_outputs = result.getGraphOutputs();
for (int i = 0; i < graph_outputs.size(); i++) {
output_block_size += graph_outputs[i].m_type_size;
}
result.m_output_buffer = new char[output_block_size];
memset(result.m_output_buffer, 0, output_block_size);
int output_block_offset = 0;
for (int i = 0; i < graph_outputs.size(); i++) {
if (graph_outputs[i].m_type == SocketType::SocketTypeAnimation) {
}
graph_outputs[i].m_value.ptr =
(void*)&result.m_output_buffer[output_block_offset];
output_block_offset += graph_outputs[i].m_type_size;
}
// connect the nodes
for (int i = 0; i < m_connections.size(); i++) {
const AnimGraphConnection& connection = m_connections[i];
std::string source_node_type = "";
std::string target_node_type = "";
std::string source_node_name = "";
std::string target_node_name = "";
AnimNode* source_node = nullptr;
AnimNode* target_node = nullptr;
NodeSocketAccessorBase* source_node_accessor = nullptr;
NodeSocketAccessorBase* target_node_accessor = nullptr;
SocketType source_type;
SocketType target_type;
size_t source_socket_index = -1;
size_t target_socket_index = -1;
if (connection.m_source_node != nullptr) {
size_t node_index = getNodeIndex(*connection.m_source_node);
if (node_index == -1) {
std::cerr << "Could not find source node index." << std::endl;
continue;
}
source_node = result.m_nodes[node_index];
source_node_name = source_node->m_name;
source_node_type = source_node->m_node_type_name;
if (node_index == 1) {
source_node_accessor = result.m_socket_accessor;
} else {
source_node_accessor =
AnimNodeAccessorFactory(source_node_type, source_node);
}
}
2022-03-25 11:46:44 +01:00
2022-03-25 12:05:56 +01:00
if (connection.m_target_node != nullptr) {
size_t node_index = getNodeIndex(*connection.m_target_node);
if (node_index == -1) {
std::cerr << "Could not find source node index." << std::endl;
continue;
}
target_node = result.m_nodes[node_index];
target_node_name = target_node->m_name;
target_node_type = target_node->m_node_type_name;
if (node_index == 0) {
target_node_accessor = result.m_socket_accessor;
} else {
target_node_accessor =
AnimNodeAccessorFactory(target_node_type, target_node);
}
}
assert(source_node != nullptr);
assert(target_node != nullptr);
//
// Map resource node sockets to graph instance node sockets
//
if (connection.m_source_socket == nullptr) {
std::cerr << "Invalid source socket for connection " << i << "."
<< std::endl;
continue;
}
if (connection.m_target_socket == nullptr) {
std::cerr << "Invalid source socket for connection " << i << "."
<< std::endl;
continue;
}
source_socket_index = source_node_accessor->GetOutputIndex(
connection.m_source_socket->m_name);
if (source_socket_index == -1) {
std::cerr << "Invalid source socket "
<< connection.m_source_socket->m_name << " for node "
<< connection.m_source_node->m_name << "." << std::endl;
continue;
}
const Socket* source_socket =
&source_node_accessor->m_outputs[source_socket_index];
target_socket_index = target_node_accessor->GetInputIndex(
connection.m_target_socket->m_name);
if (target_socket_index == -1) {
std::cerr << "Invalid target socket "
<< connection.m_target_socket->m_name << " for node "
<< connection.m_target_node->m_name << "." << std::endl;
continue;
}
const Socket* target_socket =
&target_node_accessor->m_inputs[target_socket_index];
if (source_socket->m_type != target_socket->m_type) {
std::cerr << "Cannot connect sockets: invalid types!" << std::endl;
}
//
// Wire up outputs to inputs.
//
(*source_socket->m_value.ptr_ptr) = target_socket->m_value.ptr;
size_t target_node_index = target_node->m_index;
std::vector<NodeInput>& node_inputs =
result.m_node_inputs[target_node_index];
for (int j = 0, n = node_inputs.size(); j < n; j++) {
if (node_inputs[j].m_input_name == target_socket->m_name) {
node_inputs[j].m_node = source_node;
}
}
if (target_node_accessor != result.m_socket_accessor) {
delete target_node_accessor;
}
if (source_node_accessor != result.m_socket_accessor) {
delete source_node_accessor;
}
}
result.updateOrderedNodes();
result.reset();
return result;
2022-03-25 11:46:44 +01:00
}
2022-03-25 12:05:56 +01:00
};
2022-03-25 11:46:44 +01:00
#endif //ANIMTESTBED_ANIMGRAPHRESOURCE_H