Block a user
AnimGraph.m_connection_data_storage size based on input sockets not number of connections.
AnimGraph.m_connection_data_storage size based on input sockets not number of connections.
Fixed as of cd56efca3d53. Could still be improved / streamlined to make it easier to understand what actually ends up in `AnimGraphBlendTree::m_input_buffer, AnimGraphBlendTree::m_output_buffer,…
Streamline/clarify usage of AnimGraphBlendTree::m_*_buffer/storage
Import animation data from .gltf files in editor.
Import skeleton from .gltf files in editor
Define data type colors and connection style
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-07 18:50:43 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-01 21:49:39 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-01 13:17:28 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-01 13:12:01 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-01 13:04:01 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-01 12:50:22 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-01 11:59:34 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-05-01 10:58:38 +02:00
martin
pushed to RefactorUnifiedBlendTreeStateMachineHandling at martin/AnimTestbed
2024-04-30 18:41:00 +02:00