• Joined on 2020-10-13
martin pushed to AnimGraphEditor at martin/AnimTestbed 2022-02-20 15:57:26 +01:00
b01acc2a88 Added marking of nodes active/inactive.
martin pushed to AnimGraphEditor at martin/AnimTestbed 2022-02-19 12:18:58 +01:00
618f6b613e Minor test cleanup.
martin pushed to AnimGraphEditor at martin/AnimTestbed 2022-02-19 12:17:12 +01:00
da916a7346 Added node ordering code and tests.
martin pushed to AnimGraphEditor at martin/AnimTestbed 2022-02-19 00:25:58 +01:00
bd304bde4e Give access to node inputs in runtime graph, initial works for marking of active nodes.
9069a8192b Added serialization and deserialization of properties.
ee6a8eb29a Basic node properties editor.
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martin pushed to AnimGraphEditor at martin/AnimTestbed 2022-02-15 21:06:16 +01:00
0d0b181ebb Unified handling of nodes in editor.
martin pushed to AnimGraphEditor at martin/AnimTestbed 2022-02-15 20:58:06 +01:00
9b743fd081 Links can be removed in graph editor.
martin pushed to AnimGraphEditor at martin/AnimTestbed 2022-02-14 22:37:37 +01:00
3e02f28b18 Graph Input/Output wiring added.
martin pushed to AnimGraphEditor at martin/AnimTestbed 2022-02-12 12:10:18 +01:00
bbab4d8608 Graph editor allows instantiation of different node types.
2b7cbe9d4c Simple graph output connection working.
c2ae0a11d2 WIP AnimGraph instantiation.
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martin created branch AnimGraphEditor in martin/AnimTestbed 2022-02-11 16:51:49 +01:00
martin pushed to AnimGraphEditor at martin/AnimTestbed 2022-02-11 16:51:49 +01:00
c5b0d1f976 Initial graph editor and graph instantiation from file.
martin pushed to main at martin/AnimTestbed 2022-01-22 09:30:26 +01:00
fd4785afcd Initial works for sampling root node transforms.
martin pushed to main at martin/AnimTestbed 2021-12-03 15:58:32 +01:00
b8d863c8e1 Renamed m_current_time to m_time_current to simplify root bone sampling.
1e1d36c5b1 Fixed sync track blending jitter in debug ui.
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martin pushed to main at martin/AnimTestbed 2021-12-03 11:13:30 +01:00
6aabe98931 WIP root bone transform calc
martin pushed to main at martin/AnimTestbed 2021-11-21 12:33:30 +01:00
d4f9459060 WIP animation based root bone transform calculation.
martin pushed to main at martin/AnimTestbed 2021-11-19 22:52:12 +01:00
89108f4e1f Implemented BlendSpace1D.
martin pushed to main at martin/AnimTestbed 2021-11-19 22:13:15 +01:00
382730960f Transition walking-zombie look good.
martin pushed to main at martin/AnimTestbed 2021-11-19 22:06:07 +01:00
f9388a341a Transition walking-zombie look good.
martin pushed to main at martin/AnimTestbed 2021-11-19 12:40:37 +01:00
db3095fa07 WIP transition to using sync track based synchronisation.
martin pushed to main at martin/AnimTestbed 2021-11-18 22:58:40 +01:00
e2959aaed3 Implemented sync track blending for tracks with more than 2 markers.
martin pushed to main at martin/AnimTestbed 2021-11-16 22:58:08 +01:00
554125dde2 Added LockTranslationNode.
d006b43d04 Added additional sync track tests.
5e6e81b60b Implemented node like debug gui for anim nodes.
1cfba1c388 Implemented simple tests for sync track calculations.
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