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rbdlsim
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C++
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a9d1aebf44
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Martin Felis
a9d1aebf44
Properly compute impulse for simple cases (sphere on plane, sphere vs sphere).
2020-11-13 01:23:13 +01:00
3rdparty
Initial works on render commands
2020-10-17 23:20:38 +02:00
data
/shaders
Added super simple lighting to shaders.
2020-10-31 22:37:26 +01:00
include
Properly compute impulse for simple cases (sphere on plane, sphere vs sphere).
2020-11-13 01:23:13 +01:00
src
Properly compute impulse for simple cases (sphere on plane, sphere vs sphere).
2020-11-13 01:23:13 +01:00
tests
Properly compute impulse for simple cases (sphere on plane, sphere vs sphere).
2020-11-13 01:23:13 +01:00
utils
Checking constraint jacobian and normal directions.
2020-11-08 20:51:45 +01:00
.clang-format
Initial commit
2020-10-03 22:55:14 +02:00
.gitignore
Initial commit
2020-10-03 22:55:14 +02:00
CMakeLists.txt
Fixed build of tests
2020-11-08 12:49:43 +01:00