Martin Felis
|
b00e78cd9c
|
Storing MInv * jacT instead of each separately, fixed failing due to size of spheres being now the diameter instead of radius.
|
2020-11-24 21:45:38 +01:00 |
Martin Felis
|
3fd715611d
|
Added applying slight separation impulse in case of penetration, also started working on friction along tangents.
|
2020-11-21 21:18:57 +01:00 |
Martin Felis
|
4b19fd9c0b
|
Fixed simulation crash by increasing the manifold array as I'm getting more manifolds than expected.
|
2020-11-20 23:16:37 +01:00 |
Martin Felis
|
17336be8d6
|
Using boxes instead of spheres for simulation.
|
2020-11-20 22:53:30 +01:00 |
Martin Felis
|
cd57d8aa7e
|
Inital works of Box vs Plan collision.
|
2020-11-20 14:17:15 +01:00 |
Martin Felis
|
3377de6b81
|
Explicitly formulating bias term (missed some changes)
|
2020-11-15 21:47:25 +01:00 |
Martin Felis
|
7efa3e6dda
|
Trying to get collisions in simulation right.
|
2020-11-13 01:30:46 +01:00 |
Martin Felis
|
a9d1aebf44
|
Properly compute impulse for simple cases (sphere on plane, sphere vs sphere).
|
2020-11-13 01:23:13 +01:00 |
Martin Felis
|
60ec46d090
|
Fixed build of tests
|
2020-11-08 12:49:43 +01:00 |
Martin Felis
|
8ef9a923d8
|
Sort of working bouncing simulation.
|
2020-11-05 23:12:05 +01:00 |
Martin Felis
|
d1fa076581
|
Basic Simulator with editing of scene.
|
2020-11-02 21:07:26 +01:00 |
Martin Felis
|
fff003ec24
|
Implemented contact impulse calculation.
|
2020-10-09 14:01:36 +02:00 |
Martin Felis
|
a881ad5ae2
|
Added Collision Test Sphere vs Sphere, Collision returns for each body a separate contact point.
|
2020-10-06 20:22:27 +02:00 |
Martin Felis
|
c02255d64c
|
Added plane vs sphere penetration test.
|
2020-10-05 21:47:25 +02:00 |
Martin Felis
|
7e7b08b919
|
Basic but not yet working LCP time-stepping based collision response
|
2020-10-04 17:28:02 +02:00 |
Martin Felis
|
5b6d7ec170
|
Initial commit
|
2020-10-03 22:55:14 +02:00 |