protot/shaders
Martin Felis 59522a9560 diffuse and specular better, but shadow maps off 2017-02-22 13:49:43 +01:00
..
common Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
draw_shadowmap Added commented code that can be used for depth-independent line width 2017-01-14 14:31:43 +01:00
glsl Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
include intermediate commit. Kinda works with reloading both modules 2016-10-21 22:07:23 +02:00
lines Tweaked debug lines (thinner, darker when occluded) 2017-02-20 10:48:59 +01:00
src diffuse and specular better, but shadow maps off 2017-02-22 13:49:43 +01:00