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Martin Felis 546fe64c6f Simplified module state serialization: uses now a templated function for both reading and writing 2017-01-09 21:24:20 +01:00
3rdparty Added Google Test, a Transform struct with tests, and a basic mesh hierarchy 2017-01-03 22:47:17 +01:00
data/textures intermediate commit. Kinda works with reloading both modules 2016-10-21 22:07:23 +02:00
shaders Drawing of debug lines using new line rendering seems to work 2016-12-22 23:20:03 +01:00
src Simplified module state serialization: uses now a templated function for both reading and writing 2017-01-09 21:24:20 +01:00
tests Added Google Test, a Transform struct with tests, and a basic mesh hierarchy 2017-01-03 22:47:17 +01:00
.gitignore Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
CMakeLists.txt Added Google Test, a Transform struct with tests, and a basic mesh hierarchy 2017-01-03 22:47:17 +01:00
README.md Added RuntimeModule debug window 2016-11-06 11:34:51 +01:00

README.md

ProtoT - Fun 3D programming prototyping environment Copyright (c) 2016 - Martin Felis <martin@fysx.org

Needs inotifywait to work (in ubuntu provided by inotify-tools)

mkdir build/ cd build/ ln -s ../shaders ln -s ../data cmake ../ -DGLFW_BUILD_DOCS=OFF -DGLFW_BUILD_EXAMPLES=OFF -DGLFW_BUILD_TESTS=OFF make -j4 cd src/modules/ cp ../../../src/modules/autorebuild.sh . ./autorebuild.sh

press ctrl-z

bg

cd -

./protot

Edit code in ../src/modules/

Enjoy!