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Martin Felis 540e0d6db8 Implemente LookAt and using values from camera for near and far values for depth rendering 2018-02-16 22:06:09 +01:00
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src Implemente LookAt and using values from camera for near and far values for depth rendering 2018-02-16 22:06:09 +01:00
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README.md

ProtoT - Fun 3D programming prototyping environment Copyright (c) 2016 - Martin Felis <martin@fysx.org

Needs inotifywait to work (in ubuntu provided by inotify-tools)

mkdir build/ cd build/ ln -s ../shaders ln -s ../data cmake ../ -DGLFW_BUILD_DOCS=OFF -DGLFW_BUILD_EXAMPLES=OFF -DGLFW_BUILD_TESTS=OFF make -j4 cd src/modules/ cp ../../../src/modules/autorebuild.sh . ./autorebuild.sh

press ctrl-z

bg

cd -

./protot

Edit code in ../src/modules/

Enjoy!