Go to file
Martin Felis 532a0fa9f2 Initial work to support SSAO: rendering position and normal maps 2018-04-04 22:59:22 +02:00
3rdparty Can now load gltf models (but not display them yet) 2018-03-19 23:01:46 +01:00
data Initial work to support SSAO: rendering position and normal maps 2018-04-04 22:59:22 +02:00
shaders Restructured code layout of shaders 2017-06-25 16:01:45 +02:00
src Initial work to support SSAO: rendering position and normal maps 2018-04-04 22:59:22 +02:00
tests Ripped away bgfx 2018-02-12 21:35:44 +01:00
.gitignore Working on gltf loading and debug gui for gltf assets 2018-03-22 23:05:45 +01:00
CMakeLists.txt New docks are now automatically added as tabs 2018-03-04 12:31:05 +01:00
README.md Added RuntimeModule debug window 2016-11-06 11:34:51 +01:00

README.md

ProtoT - Fun 3D programming prototyping environment Copyright (c) 2016 - Martin Felis <martin@fysx.org

Needs inotifywait to work (in ubuntu provided by inotify-tools)

mkdir build/ cd build/ ln -s ../shaders ln -s ../data cmake ../ -DGLFW_BUILD_DOCS=OFF -DGLFW_BUILD_EXAMPLES=OFF -DGLFW_BUILD_TESTS=OFF make -j4 cd src/modules/ cp ../../../src/modules/autorebuild.sh . ./autorebuild.sh

press ctrl-z

bg

cd -

./protot

Edit code in ../src/modules/

Enjoy!