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Martin Felis 34ade062a4 Added RuntimeModule debug window 2016-11-06 11:34:51 +01:00
3rdparty Using smaller runtime reloading code based on http://github.com/skeeto/interactive-c-demo 2016-09-16 17:29:17 +02:00
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shaders intermediate commit. Kinda works with reloading both modules 2016-10-21 22:07:23 +02:00
src Added RuntimeModule debug window 2016-11-06 11:34:51 +01:00
.gitignore Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
CMakeLists.txt Fixed include directory 2016-10-21 22:22:19 +02:00
README.md Added RuntimeModule debug window 2016-11-06 11:34:51 +01:00

README.md

ProtoT - Fun 3D programming prototyping environment Copyright (c) 2016 - Martin Felis <martin@fysx.org

Needs inotifywait to work (in ubuntu provided by inotify-tools)

mkdir build/ cd build/ ln -s ../shaders ln -s ../data cmake ../ -DGLFW_BUILD_DOCS=OFF -DGLFW_BUILD_EXAMPLES=OFF -DGLFW_BUILD_TESTS=OFF make -j4 cd src/modules/ cp ../../../src/modules/autorebuild.sh . ./autorebuild.sh

press ctrl-z

bg

cd -

./protot

Edit code in ../src/modules/

Enjoy!