Commit Graph

14 Commits (a942ff9ea9b7f6b73b21fd659394d1bdf38e0baa)

Author SHA1 Message Date
Martin Felis c76f0959ff Added nanosecond info of last module modification 2017-01-14 16:21:47 +01:00
Martin Felis 6f44e81987 Using new serializer with a tad nicer API and without any dependencies 2016-11-25 22:27:37 +01:00
Martin Felis 5be914a99e Added somewhat tedious (but fun) serialization 2016-11-20 21:50:53 +01:00
Martin Felis 34ade062a4 Added RuntimeModule debug window 2016-11-06 11:34:51 +01:00
Martin Felis 65a2767c02 intermediate commit. Kinda works with reloading both modules 2016-10-21 22:07:23 +02:00
Martin Felis 2b99174d34 Moved renderer to separate module, moved modules to src/modules 2016-09-23 09:06:46 +02:00
Martin Felis 9e80e682eb minor tweaks 2016-09-19 23:14:11 +02:00
Martin Felis 73eabe3b11 Upgraded SimpleMath, added basic camera controls to the testmodule 2016-09-19 22:55:42 +02:00
Martin Felis c4da4e1037 Using smaller runtime reloading code based on http://github.com/skeeto/interactive-c-demo 2016-09-16 17:29:17 +02:00
Martin Felis 678266e2ff Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
Martin Felis d862f0b659 Added compiler settings to ModuleManager (include paths, C++11), added some test bgfx calls to the test module. 2016-09-03 19:48:57 +02:00
Martin Felis 523c9996a8 Wrapping runtime compiled code as a module manager 2016-09-03 16:18:51 +02:00
Martin Felis 34bc3ee3eb minor adjustments 2016-08-31 19:30:31 +02:00
Martin Felis 5ac0cc5dc5 initial commit 2016-08-29 22:31:11 +02:00