45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
|
/*
|
||
|
* Copyright 2011-2016 Branimir Karadzic. All rights reserved.
|
||
|
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
||
|
*/
|
||
|
|
||
|
#include "bgfx_p.h"
|
||
|
|
||
|
namespace bgfx
|
||
|
{
|
||
|
|
||
|
#define BGFX_DECLARE_EMBEDDED_SHADER(_name) \
|
||
|
extern const uint8_t* BX_CONCATENATE(_name, _pssl); \
|
||
|
extern const uint32_t BX_CONCATENATE(_name, _pssl_size); \
|
||
|
static const uint8_t BX_CONCATENATE(_name, _int_pssl)[] = { 0 }; \
|
||
|
const uint8_t* BX_CONCATENATE(_name, _pssl) = &BX_CONCATENATE(_name, _int_pssl)[0]; \
|
||
|
const uint32_t BX_CONCATENATE(_name, _pssl_size) = 1
|
||
|
|
||
|
BGFX_DECLARE_EMBEDDED_SHADER(vs_debugfont);
|
||
|
BGFX_DECLARE_EMBEDDED_SHADER(fs_debugfont);
|
||
|
BGFX_DECLARE_EMBEDDED_SHADER(vs_clear);
|
||
|
BGFX_DECLARE_EMBEDDED_SHADER(fs_clear0);
|
||
|
BGFX_DECLARE_EMBEDDED_SHADER(fs_clear1);
|
||
|
BGFX_DECLARE_EMBEDDED_SHADER(fs_clear2);
|
||
|
BGFX_DECLARE_EMBEDDED_SHADER(fs_clear3);
|
||
|
BGFX_DECLARE_EMBEDDED_SHADER(fs_clear4);
|
||
|
BGFX_DECLARE_EMBEDDED_SHADER(fs_clear5);
|
||
|
BGFX_DECLARE_EMBEDDED_SHADER(fs_clear6);
|
||
|
BGFX_DECLARE_EMBEDDED_SHADER(fs_clear7);
|
||
|
|
||
|
#undef BGFX_DECLARE_EMBEDDED_SHADER
|
||
|
|
||
|
} // namespace bgfx
|
||
|
|
||
|
namespace bgfx { namespace gnm
|
||
|
{
|
||
|
RendererContextI* rendererCreate()
|
||
|
{
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
void rendererDestroy()
|
||
|
{
|
||
|
}
|
||
|
} /* namespace gnm */ } // namespace bgfx
|