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godot_synced_blend_tree
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Martin Felis
9a9adfbfb4
Deriving SyncedAnimationGraph from Node instead of Mixer for easier prototyping.
2025-11-16 21:06:39 +01:00
.gitignore
Initial commit
2025-11-09 17:22:44 +01:00
config.py
Initial commit
2025-11-09 17:22:44 +01:00
register_types.cpp
Initial commit
2025-11-09 17:22:44 +01:00
register_types.h
Initial commit
2025-11-09 17:22:44 +01:00
SCsub
Initial commit
2025-11-09 17:22:44 +01:00
synced_animation_graph.cpp
Deriving SyncedAnimationGraph from Node instead of Mixer for easier prototyping.
2025-11-16 21:06:39 +01:00
synced_animation_graph.h
Deriving SyncedAnimationGraph from Node instead of Mixer for easier prototyping.
2025-11-16 21:06:39 +01:00
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32
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C++
92.9%
C
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