..
AsteroidEntity.cc
editor and game improvements
2011-02-12 15:43:06 +01:00
AsteroidEntity.h
reporting now collision normal and collision point when collisions occur
2010-12-01 10:18:45 +01:00
AsteroidsEnums.h
quick and dirty editor works for now
2011-01-02 18:25:20 +01:00
AsteroidsEvents.h
sound volumes are now read from and saved to config.rc + bugfix
2010-11-28 01:13:45 +01:00
Controller.cc
improved editor (deletion of entities and better loading dialog)
2011-01-02 21:04:11 +01:00
Controller.h
quick and dirty editor works for now
2011-01-02 18:25:20 +01:00
ControllerCommands.cc
removed old debug statement which would cause error when accelerating during transition views (e.g. ViewStatePlayerDied)
2010-11-28 20:04:37 +01:00
EntityFactory.cc
hunted some memory leaks (with success)
2010-04-14 22:01:45 +02:00
EntityFactory.h
initial commit
2010-04-05 23:38:59 +02:00
EnumToString.cc
initial commit
2010-04-05 23:38:59 +02:00
Game.cc
moved menu states into separate directory
2010-06-06 01:22:01 +02:00
Game.h
moved menu states into separate directory
2010-06-06 01:22:01 +02:00
Model.cc
editor and game improvements
2011-02-12 15:43:06 +01:00
Model.h
editor and game improvements
2011-02-12 15:43:06 +01:00
ModelCommands.cc
initial commit
2010-04-05 23:38:59 +02:00
Physics.cc
initial commit
2010-04-05 23:38:59 +02:00
Physics.h
initial commit
2010-04-05 23:38:59 +02:00
RocketEntity.cc
initial commit
2010-04-05 23:38:59 +02:00
RocketEntity.h
reporting now collision normal and collision point when collisions occur
2010-12-01 10:18:45 +01:00
ShipEntity.cc
introduced game data dir and user data dir
2010-12-03 00:15:26 +01:00
ShipEntity.h
reporting now collision normal and collision point when collisions occur
2010-12-01 10:18:45 +01:00
View.cc
editor and game improvements
2011-02-12 15:43:06 +01:00
View.h
editor and game improvements
2011-02-12 15:43:06 +01:00
main.cc
fixed collision detection that go over world boundaries
2011-02-01 18:24:33 +01:00