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Martin Felis 89b39ae9b1 Also saving level resource with savegame. 2024-08-15 23:21:31 +02:00
addons/dialogue_manager Added 3D model, and initial works on dialogs. 2024-07-10 22:52:28 +02:00
assets Added saving of inventory. 2024-08-15 20:24:41 +02:00
data Quest state is now properly saved. 2024-08-02 01:03:40 +02:00
dialogue Simple fetchquest implemented. 2024-07-15 22:20:49 +02:00
model Also saving level resource with savegame. 2024-08-15 23:21:31 +02:00
objects Fixed PickupItem scenes to spawn their item child scenes. 2024-08-15 21:13:09 +02:00
quests Quest state is now properly saved. 2024-08-02 01:03:40 +02:00
scenes Also saving level resource with savegame. 2024-08-15 23:21:31 +02:00
ui UI Cleanup, initial works for saving game state. 2024-07-20 11:20:18 +02:00
world Refactored for cleaner game/menu switches. 2024-08-15 22:15:24 +02:00
.gitattributes initial commit 2024-07-09 22:33:38 +02:00
.gitignore initial commit 2024-07-09 22:33:38 +02:00
game_ui.gd Refactored for cleaner game/menu switches. 2024-08-15 22:15:24 +02:00
icon.svg initial commit 2024-07-09 22:33:38 +02:00
icon.svg.import initial commit 2024-07-09 22:33:38 +02:00
inventory.gd Added saving of inventory. 2024-08-15 20:24:41 +02:00
player.gd Quest state is now properly saved. 2024-08-02 01:03:40 +02:00
project.godot Refactored for cleaner game/menu switches. 2024-08-15 22:15:24 +02:00
root_ui.gd Also saving level resource with savegame. 2024-08-15 23:21:31 +02:00
world.gd Renamed all files to snake_case.ending. 2024-07-20 09:53:16 +02:00