2024-12-28 18:30:23 +01:00
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[gd_scene load_steps=7 format=3 uid="uid://bbtp6w3ubgt0k"]
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2024-12-03 08:16:03 +01:00
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[sub_resource type="BoxShape3D" id="BoxShape3D_0hyct"]
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size = Vector3(0.25, 1, 1)
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_ehwcd"]
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frequency = 0.1797
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_mrcv7"]
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width = 32
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height = 32
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seamless = true
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noise = SubResource("FastNoiseLite_ehwcd")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rvqit"]
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albedo_color = Color(0.900017, 0.599212, 0.397565, 1)
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albedo_texture = SubResource("NoiseTexture2D_mrcv7")
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texture_filter = 0
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[sub_resource type="BoxMesh" id="BoxMesh_0lmcs"]
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material = SubResource("StandardMaterial3D_rvqit")
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size = Vector3(0.25, 1, 1)
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2024-12-28 18:30:23 +01:00
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[sub_resource type="NavigationMesh" id="NavigationMesh_u1aw7"]
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vertices = PackedVector3Array(-0.125, 0.5, 0.5, 0.125, 0.5, -0.5, 0.125, 0.5, 0.5, -0.125, 0.5, -0.5, -0.125, -0.5, 0.5, 0.125, -0.5, -0.5, 0.125, -0.5, 0.5, -0.125, -0.5, -0.5, 0.125, 0.5, 0.5, -0.125, 0.5, -0.5, 0.125, 0.5, -0.5, -0.125, 0.5, 0.5, 0.125, -0.5, 0.5, -0.125, -0.5, -0.5, 0.125, -0.5, -0.5, -0.125, -0.5, 0.5, 0.125, 0.5, 0.5, -0.125, -0.5, 0.5, -0.125, 0.5, 0.5, 0.125, -0.5, 0.5, 0.125, 0.5, -0.5, -0.125, -0.5, -0.5, -0.125, 0.5, -0.5, 0.125, -0.5, -0.5)
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polygons = [PackedInt32Array(0, 2, 4), PackedInt32Array(2, 6, 4), PackedInt32Array(1, 3, 5), PackedInt32Array(3, 7, 5), PackedInt32Array(8, 10, 12), PackedInt32Array(10, 14, 12), PackedInt32Array(9, 11, 13), PackedInt32Array(11, 15, 13), PackedInt32Array(16, 18, 20), PackedInt32Array(18, 22, 20), PackedInt32Array(17, 19, 21), PackedInt32Array(19, 23, 21)]
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2024-12-03 08:16:03 +01:00
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[node name="WallSegment6" type="StaticBody3D"]
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2024-12-28 18:30:23 +01:00
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, 0)
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collision_layer = 32
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collision_mask = 0
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2024-12-03 08:16:03 +01:00
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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shape = SubResource("BoxShape3D_0hyct")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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mesh = SubResource("BoxMesh_0lmcs")
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skeleton = NodePath("../..")
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2024-12-28 18:30:23 +01:00
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[node name="NavigationRegion3D" type="NavigationRegion3D" parent="MeshInstance3D"]
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navigation_mesh = SubResource("NavigationMesh_u1aw7")
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