PirateTreasureHunt/scenes/Game.tscn

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://scenes/World.gd" type="Script" id=1]
[ext_resource path="res://scenes/HexTile.gd" type="Script" id=2]
[ext_resource path="res://assets/pirate.svg" type="Texture" id=3]
[ext_resource path="res://scenes/pirate.gd" type="Script" id=4]
[node name="GameRoot" type="Node"]
[node name="World" type="Node2D" parent="."]
script = ExtResource( 1 )
[node name="Camera" type="Camera2D" parent="World"]
current = true
[node name="HexTile" type="Node" parent="World"]
script = ExtResource( 2 )
[node name="UI" type="CanvasLayer" parent="World"]
[node name="TopContainer" type="HBoxContainer" parent="World/UI"]
margin_right = 40.0
margin_bottom = 40.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Button" type="Button" parent="World/UI/TopContainer"]
margin_right = 55.0
margin_bottom = 40.0
text = "Reload"
[node name="Offset" type="Label" parent="World/UI/TopContainer"]
margin_left = 59.0
margin_top = 13.0
margin_right = 106.0
margin_bottom = 27.0
text = "Offset: "
[node name="OffsetValue" type="Label" parent="World/UI/TopContainer"]
margin_left = 110.0
margin_top = 13.0
margin_right = 130.0
margin_bottom = 27.0
text = "0,0"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Zoom" type="Label" parent="World/UI/TopContainer"]
margin_left = 134.0
margin_top = 13.0
margin_right = 183.0
margin_bottom = 27.0
text = " Zoom: "
[node name="ZoomValue" type="Label" parent="World/UI/TopContainer"]
margin_left = 187.0
margin_top = 13.0
margin_right = 207.0
margin_bottom = 27.0
text = "0.0"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="HexCoord" type="Label" parent="World/UI/TopContainer"]
margin_left = 211.0
margin_top = 13.0
margin_right = 285.0
margin_bottom = 27.0
text = " HexCoord: "
[node name="HexCoordValue" type="Label" parent="World/UI/TopContainer"]
margin_left = 289.0
margin_top = 13.0
margin_right = 317.0
margin_bottom = 27.0
text = "(0,0)"
[node name="PlayerChar" type="KinematicBody2D" parent="World"]
script = ExtResource( 4 )
[node name="pirate" type="Sprite" parent="World/PlayerChar"]
scale = Vector2( 0.45498, 0.45498 )
texture = ExtResource( 3 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="World/PlayerChar"]