[gd_scene load_steps=5 format=2] [ext_resource path="res://scenes/World.gd" type="Script" id=1] [ext_resource path="res://scenes/HexTile.gd" type="Script" id=2] [ext_resource path="res://assets/pirate.svg" type="Texture" id=3] [ext_resource path="res://scenes/pirate.gd" type="Script" id=4] [node name="GameRoot" type="Node"] [node name="World" type="Node2D" parent="."] script = ExtResource( 1 ) [node name="Camera" type="Camera2D" parent="World"] current = true [node name="HexTile" type="Node" parent="World"] script = ExtResource( 2 ) [node name="UI" type="CanvasLayer" parent="World"] [node name="TopContainer" type="HBoxContainer" parent="World/UI"] margin_right = 40.0 margin_bottom = 40.0 __meta__ = { "_edit_use_anchors_": false } [node name="Button" type="Button" parent="World/UI/TopContainer"] margin_right = 55.0 margin_bottom = 40.0 text = "Reload" [node name="Offset" type="Label" parent="World/UI/TopContainer"] margin_left = 59.0 margin_top = 13.0 margin_right = 106.0 margin_bottom = 27.0 text = "Offset: " [node name="OffsetValue" type="Label" parent="World/UI/TopContainer"] margin_left = 110.0 margin_top = 13.0 margin_right = 130.0 margin_bottom = 27.0 text = "0,0" __meta__ = { "_edit_use_anchors_": false } [node name="Zoom" type="Label" parent="World/UI/TopContainer"] margin_left = 134.0 margin_top = 13.0 margin_right = 183.0 margin_bottom = 27.0 text = " Zoom: " [node name="ZoomValue" type="Label" parent="World/UI/TopContainer"] margin_left = 187.0 margin_top = 13.0 margin_right = 207.0 margin_bottom = 27.0 text = "0.0" __meta__ = { "_edit_use_anchors_": false } [node name="HexCoord" type="Label" parent="World/UI/TopContainer"] margin_left = 211.0 margin_top = 13.0 margin_right = 285.0 margin_bottom = 27.0 text = " HexCoord: " [node name="HexCoordValue" type="Label" parent="World/UI/TopContainer"] margin_left = 289.0 margin_top = 13.0 margin_right = 317.0 margin_bottom = 27.0 text = "(0,0)" [node name="PlayerChar" type="KinematicBody2D" parent="World"] script = ExtResource( 4 ) [node name="pirate" type="Sprite" parent="World/PlayerChar"] scale = Vector2( 0.45498, 0.45498 ) texture = ExtResource( 3 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="World/PlayerChar"]