assets
|
Island placement okayish, added boat
|
2021-07-09 14:17:25 +02:00 |
editor
|
editor: can switch tile type
|
2021-06-13 20:40:05 +02:00 |
fonts/Roboto
|
Added drawing of islands
|
2021-06-19 23:14:01 +02:00 |
scenes
|
Added navigation on ocean
|
2021-07-09 18:16:21 +02:00 |
textures
|
Added animated water
|
2021-06-12 23:42:38 +02:00 |
thirdparty/gdhexgrid
|
Refactoring
|
2021-06-27 12:26:44 +02:00 |
.gitignore
|
Added animated water
|
2021-06-12 23:42:38 +02:00 |
BackgroundWater.gd
|
Added animated water
|
2021-06-12 23:42:38 +02:00 |
BackgroundWater.tscn
|
Added animated water
|
2021-06-12 23:42:38 +02:00 |
DebugLayer.gd
|
Initial commit
|
2021-06-12 17:48:58 +02:00 |
DigSite.gd
|
Added animated water
|
2021-06-12 23:42:38 +02:00 |
DigSite.tscn
|
Added animated water
|
2021-06-12 23:42:38 +02:00 |
GameCamera.gd
|
Initial commit
|
2021-06-12 17:48:58 +02:00 |
GameScene.gd
|
Experimenting with hex grids
|
2021-06-13 15:03:10 +02:00 |
GameScene.tscn
|
Experimenting with hex grids
|
2021-06-13 15:03:10 +02:00 |
Globals.gd
|
Island placement okayish, added boat
|
2021-07-09 14:17:25 +02:00 |
Island.tscn
|
Initial commit
|
2021-06-12 17:48:58 +02:00 |
IslandGenerator.gd
|
Experimenting with hex grids
|
2021-06-13 15:03:10 +02:00 |
IslandGenerator.tscn
|
editor: can switch tile type
|
2021-06-13 20:40:05 +02:00 |
Level.gd
|
Initial commit
|
2021-06-12 17:48:58 +02:00 |
NavTarget.gd
|
Initial commit
|
2021-06-12 17:48:58 +02:00 |
Player.gd
|
Added animated water
|
2021-06-12 23:42:38 +02:00 |
default_env.tres
|
Adjusted background color
|
2021-06-28 22:39:27 +02:00 |
icon.png
|
Initial commit
|
2021-06-12 17:48:58 +02:00 |
icon.png.import
|
Initial commit
|
2021-06-12 17:48:58 +02:00 |
project.godot
|
Adjusted background color
|
2021-06-28 22:39:27 +02:00 |