Go to file
Martin Felis ff73d6a543 Tests with level generator and water 2022-09-15 12:32:45 +02:00
addons/gdhexgrid Tweaked shadow mapping 2022-08-25 23:40:19 +02:00
assets Tests with level generator and water 2022-09-15 12:32:45 +02:00
components Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
entities Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
materials Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
scenes Tests with level generator and water 2022-09-15 12:32:45 +02:00
utils Tests with level generator and water 2022-09-15 12:32:45 +02:00
.gitignore Tweaked terrain hex mesh 2022-08-31 16:43:15 +02:00
Game.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
Game.tscn Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
Sprite.gd Initial commit 2022-08-17 00:50:30 +02:00
default_env.tres Initial commit 2022-08-17 00:50:30 +02:00
export_presets.cfg Experimenting with export and movement 2022-08-25 17:06:26 +02:00
icon.png Initial commit 2022-08-17 00:50:30 +02:00
icon.png.import Initial commit 2022-08-17 00:50:30 +02:00
project.godot Tests with level generator and water 2022-09-15 12:32:45 +02:00