.. |
tests
|
Minor improvement of the NavigationTest scene.
|
2023-08-12 18:16:45 +02:00 |
AdaptiveWorldStream.gd
|
Super basic player movement working.
|
2022-12-04 20:53:51 +01:00 |
AdaptiveWorldStream.tscn
|
NavigationComponent can handle position and orientation targets.
|
2023-02-12 16:30:56 +01:00 |
Camera.tscn
|
Some effort for path smoothing.
|
2023-07-09 22:18:25 +02:00 |
DebugCamera.gd
|
Experimenting with 3D Hex world
|
2022-08-25 15:40:16 +02:00 |
Game.cs
|
Ground level now at height 0.
|
2023-09-19 20:32:22 +02:00 |
Game.tscn
|
Use instancing for HexTile3D rendering.
|
2023-08-28 14:03:02 +02:00 |
HexGrid3DTest.gd
|
Worked on adaptive tile streaming
|
2022-11-20 20:13:42 +01:00 |
HexGrid3DTest.tscn
|
Worked on adaptive tile streaming
|
2022-11-20 20:13:42 +01:00 |
HexShape.tscn
|
Experimenting with noise based world generation
|
2022-10-14 11:36:40 +02:00 |
HexTile3D.cs
|
Minor cleanup in HexTile3D.
|
2023-08-28 13:59:39 +02:00 |
HexTile3D.gd
|
Refactoring
|
2022-10-08 14:14:20 +02:00 |
HexTile3D.tscn
|
Use instancing for HexTile3D rendering.
|
2023-08-28 14:03:02 +02:00 |
HexTile3DPatch.tscn
|
Fixed world height and color texture lookup.
|
2023-06-10 17:29:02 +02:00 |
Island.gd
|
Refactoring
|
2022-10-08 14:14:20 +02:00 |
Island.tscn
|
Random progress
|
2022-09-21 14:09:31 +02:00 |
NoiseWorld.gd
|
Worked on adaptive tile streaming
|
2022-11-20 20:13:42 +01:00 |
NoiseWorld.tscn
|
Experimenting with noise based world generation
|
2022-10-14 11:36:40 +02:00 |
NoiseWorldGeneration2D.tscn
|
WIP: apply generated world texture to tiles.
|
2023-05-09 21:51:45 +02:00 |
RandomWalkWorld.gd
|
Experimenting with noise based world generation
|
2022-10-14 11:36:40 +02:00 |
RandomWalkWorld.tscn
|
Worked on adaptive tile streaming
|
2022-11-20 20:13:42 +01:00 |
StreamContainer.cs
|
Properly apply ShowHexTiles for instanced tiles.
|
2023-08-29 12:21:35 +02:00 |
StreamContainer.tscn
|
Use instancing for HexTile3D rendering.
|
2023-08-28 14:03:02 +02:00 |
TileWorld.cs
|
Ground level now at height 0.
|
2023-09-19 20:32:22 +02:00 |
TileWorld.tscn
|
Fixed world generation artefacts after changing world size.
|
2023-07-28 22:23:41 +02:00 |
World.gd
|
Minor tweaks
|
2022-11-21 20:58:13 +01:00 |
generate_hextile3d_patch.py
|
Worked on adaptive tile streaming
|
2022-11-20 20:13:42 +01:00 |