GodotComponentTest/components
Martin Felis b968f9b3b2 Navigation with plange angle targets now functional again. 2023-11-10 12:22:17 +01:00
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ClickableComponent.cs Added ClickableComponent. Not sure what to do with it, though... 2023-04-28 14:20:52 +02:00
ClickableComponent.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
ClickableComponent.tscn Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
CollisionComponent.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
ColorComponent.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
Component.cs NavigationComponent can handle position and orientation targets. 2023-02-12 16:30:56 +01:00
GroundMotionComponent.cs Navigation with plange angle targets now functional again. 2023-11-10 12:22:17 +01:00
InteractionComponent.cs Minor cleanup path smoothing and entities scenes. 2023-07-14 18:03:50 +02:00
MovableComponent.cs Fixed orientation-then-interaction. 2023-05-01 19:22:14 +02:00
MovableComponent.gd Random progress 2022-09-21 14:09:31 +02:00
MovableComponent.tscn Fixed orientation-then-interaction. 2023-05-01 19:22:14 +02:00
NavigationComponent.cs Navigation with plange angle targets now functional again. 2023-11-10 12:22:17 +01:00
TaskQueueComponent.cs Navigation with plange angle targets now functional again. 2023-11-10 12:22:17 +01:00
TintedSpriteComponent.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
WorldInfoComponent.cs Tile instancing now working, also fixed navigation bounds. 2023-11-10 11:11:08 +01:00