GodotComponentTest/script_templates/Default.cs

32 lines
556 B
C#

using Godot;
using System;
public class %CLASS% : %BASE%
{
// ui elements
// scene nodes
// resources
// exports
// [Export] public Vector2 Size = new Vector2(1, 1);
// signals
// delegate void OnCoordClicked(Vector2 world_pos);
// other members
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// // Called every frame. 'delta' is the elapsed time since the previous frame.
// public override void _Process(float delta)
// {
//
// }
}