AdaptiveWorldStream.cs
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Streaming ported to C#.
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2022-12-03 20:34:01 +01:00 |
AdaptiveWorldStream.gd
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Minor tweaks
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2022-11-21 20:58:13 +01:00 |
AdaptiveWorldStream.tscn
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Ported HexTile3D to C#.
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2022-12-03 21:58:28 +01:00 |
DebugCamera.gd
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Experimenting with 3D Hex world
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2022-08-25 15:40:16 +02:00 |
HexGrid3DTest.gd
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Worked on adaptive tile streaming
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2022-11-20 20:13:42 +01:00 |
HexGrid3DTest.tscn
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Worked on adaptive tile streaming
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2022-11-20 20:13:42 +01:00 |
HexTile3D.cs
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Ported HexTile3D to C#.
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2022-12-03 21:58:28 +01:00 |
HexTile3D.gd
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Refactoring
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2022-10-08 14:14:20 +02:00 |
HexTile3D.tscn
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Ported HexTile3D to C#.
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2022-12-03 21:58:28 +01:00 |
HexTile3DPatch.tscn
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Worked on adaptive tile streaming
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2022-11-20 20:13:42 +01:00 |
Island.gd
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Refactoring
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2022-10-08 14:14:20 +02:00 |
Island.tscn
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Random progress
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2022-09-21 14:09:31 +02:00 |
NoiseWorld.gd
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Worked on adaptive tile streaming
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2022-11-20 20:13:42 +01:00 |
RandomWalkWorld.tscn
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Worked on adaptive tile streaming
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2022-11-20 20:13:42 +01:00 |
StreamContainer.cs
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Ported HexTile3D to C#.
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2022-12-03 21:58:28 +01:00 |
StreamContainer.gd
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Minor tweaks
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2022-11-21 20:58:13 +01:00 |
World.gd
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Minor tweaks
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2022-11-21 20:58:13 +01:00 |
generate_hextile3d_patch.py
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Worked on adaptive tile streaming
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2022-11-20 20:13:42 +01:00 |