GodotComponentTest/scenes/Game.tscn

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[gd_scene load_steps=13 format=2]
[ext_resource path="res://scenes/StreamContainer.tscn" type="PackedScene" id=1]
[ext_resource path="res://entities/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://scenes/Camera.tscn" type="PackedScene" id=3]
[ext_resource path="res://ui/EditorUI.tscn" type="PackedScene" id=4]
[ext_resource path="res://utils/TileHighlight.tscn" type="PackedScene" id=5]
[ext_resource path="res://entities/Chest.tscn" type="PackedScene" id=7]
[ext_resource path="res://scenes/TileWorld.tscn" type="PackedScene" id=8]
[ext_resource path="res://scenes/Game.cs" type="Script" id=9]
[ext_resource path="res://ui/WorldGeneratorUI.gd" type="Script" id=12]
[ext_resource path="res://entities/Axe.tscn" type="PackedScene" id=14]
[ext_resource path="res://systems/InteractionSystem.cs" type="Script" id=15]
[sub_resource type="Animation" id=25]
resource_name = "FlashLabel"
length = 0.3
tracks/0/type = "value"
tracks/0/path = NodePath("GoldCount:rect_scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.1, 0.3 ),
"transitions": PoolRealArray( 1, 0.170755, 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 2, 2 ), Vector2( 1, 1 ) ]
}
[node name="Game" type="Spatial"]
script = ExtResource( 9 )
[node name="TileHighlight" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0 )
visible = false
[node name="MouseTileHighlight" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0 )
[node name="TileWorld" parent="." instance=ExtResource( 8 )]
GenerationMapType = 0
Size = 120
[node name="GameUI" type="HBoxContainer" parent="."]
anchor_left = 1.0
anchor_right = 1.0
margin_left = -40.0
margin_right = -10.0
margin_bottom = 40.0
grow_horizontal = 0
alignment = 2
[node name="GoldLabel" type="Label" parent="GameUI"]
margin_top = 13.0
margin_right = 30.0
margin_bottom = 27.0
text = "Gold"
[node name="GoldCount" type="Label" parent="GameUI"]
margin_left = 34.0
margin_top = 13.0
margin_right = 84.0
margin_bottom = 27.0
rect_min_size = Vector2( 50, 0 )
rect_pivot_offset = Vector2( 45, 8 )
text = "0"
align = 2
[node name="AnimationPlayer" type="AnimationPlayer" parent="GameUI"]
anims/FlashLabel = SubResource( 25 )
[node name="DebugContainer" type="PanelContainer" parent="."]
visible = false
self_modulate = Color( 1, 1, 1, 0.443137 )
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -141.0
margin_top = -172.0
grow_horizontal = 0
grow_vertical = 0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="DebugStatsContainer" type="GridContainer" parent="DebugContainer"]
margin_left = 7.0
margin_top = 7.0
margin_right = 134.0
margin_bottom = 165.0
grow_horizontal = 0
grow_vertical = 0
mouse_filter = 2
columns = 2
[node name="Label9" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_right = 103.0
margin_bottom = 14.0
rect_pivot_offset = Vector2( -335, -33 )
text = "FPS"
[node name="fps_label" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_left = 107.0
margin_right = 127.0
margin_bottom = 14.0
text = "0,0"
[node name="Label" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_top = 18.0
margin_right = 103.0
margin_bottom = 32.0
rect_pivot_offset = Vector2( -335, -33 )
text = "Tile"
[node name="tile_label" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_left = 107.0
margin_top = 18.0
margin_right = 127.0
margin_bottom = 32.0
text = "0,0"
[node name="Label2" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_top = 36.0
margin_right = 103.0
margin_bottom = 50.0
text = "Tile Offset"
[node name="tile_offset_label" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_left = 107.0
margin_top = 36.0
margin_right = 127.0
margin_bottom = 50.0
text = "0,0"
[node name="Label4" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_top = 54.0
margin_right = 103.0
margin_bottom = 68.0
rect_pivot_offset = Vector2( -335, -33 )
text = "Mouse World"
[node name="mouse_world_label" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_left = 107.0
margin_top = 54.0
margin_right = 127.0
margin_bottom = 68.0
text = "0,0"
[node name="Label6" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_top = 72.0
margin_right = 103.0
margin_bottom = 86.0
rect_pivot_offset = Vector2( -335, -33 )
text = "Mouse Tile"
[node name="mouse_tile_label" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_left = 107.0
margin_top = 72.0
margin_right = 127.0
margin_bottom = 86.0
text = "0,0"
[node name="Label3" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_top = 90.0
margin_right = 103.0
margin_bottom = 104.0
text = "#Tiles"
[node name="num_tiles_label" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_left = 107.0
margin_top = 90.0
margin_right = 127.0
margin_bottom = 104.0
text = "0"
[node name="Label5" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_top = 108.0
margin_right = 103.0
margin_bottom = 122.0
text = "#Active"
[node name="num_active_tiles_label" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_left = 107.0
margin_top = 108.0
margin_right = 127.0
margin_bottom = 122.0
text = "0"
[node name="Label7" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_top = 126.0
margin_right = 103.0
margin_bottom = 140.0
text = "#Tiles Added"
[node name="num_coords_added_label" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_left = 107.0
margin_top = 126.0
margin_right = 127.0
margin_bottom = 140.0
text = "0"
[node name="Label8" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_top = 144.0
margin_right = 103.0
margin_bottom = 158.0
text = "#Tiles Removed"
[node name="num_coords_removed_label" type="Label" parent="DebugContainer/DebugStatsContainer"]
margin_left = 107.0
margin_top = 144.0
margin_right = 127.0
margin_bottom = 158.0
text = "0"
[node name="Generator Container" type="Control" parent="."]
margin_right = 40.0
margin_bottom = 40.0
mouse_filter = 2
[node name="WorldGeneratorContainer" type="VBoxContainer" parent="Generator Container"]
margin_left = 10.0
margin_top = 10.0
margin_right = 145.0
margin_bottom = 94.0
script = ExtResource( 12 )
[node name="HBoxContainer" type="HBoxContainer" parent="Generator Container/WorldGeneratorContainer"]
margin_right = 135.0
margin_bottom = 16.0
[node name="WorldSizeSlider" type="HSlider" parent="Generator Container/WorldGeneratorContainer/HBoxContainer"]
margin_right = 123.0
margin_bottom = 16.0
size_flags_horizontal = 3
min_value = 1.0
max_value = 512.0
value = 1.0
[node name="WorldSizeLabel" type="Label" parent="Generator Container/WorldGeneratorContainer/HBoxContainer"]
margin_left = 127.0
margin_top = 1.0
margin_right = 135.0
margin_bottom = 15.0
text = "4"
[node name="WorldGenerateButton" type="Button" parent="Generator Container/WorldGeneratorContainer"]
margin_top = 20.0
margin_right = 135.0
margin_bottom = 40.0
text = "Generate"
[node name="ShowTexturesCheckButton" type="CheckButton" parent="Generator Container/WorldGeneratorContainer"]
margin_top = 44.0
margin_right = 135.0
margin_bottom = 84.0
text = "Textures"
[node name="WorldTextureRect" type="TextureRect" parent="Generator Container/WorldGeneratorContainer"]
visible = false
margin_top = 88.0
margin_right = 135.0
margin_bottom = 188.0
rect_min_size = Vector2( 100, 100 )
stretch_mode = 1
flip_v = true
[node name="HeightTextureRect" type="TextureRect" parent="Generator Container/WorldGeneratorContainer"]
visible = false
margin_top = 88.0
margin_right = 135.0
margin_bottom = 188.0
rect_min_size = Vector2( 100, 100 )
stretch_mode = 1
flip_v = true
[node name="EditorUI" parent="." instance=ExtResource( 4 )]
visible = false
[node name="StreamContainer" parent="." instance=ExtResource( 1 )]
ShowHexTiles = true
[node name="Camera" parent="." instance=ExtResource( 3 )]
[node name="InteractionSystem" type="Node" parent="."]
script = ExtResource( 15 )
[node name="Player" parent="." instance=ExtResource( 2 )]
TileWorldNode = NodePath("../TileWorld")
[node name="Entities" type="Spatial" parent="."]
[node name="Chest" parent="Entities" instance=ExtResource( 7 )]
transform = Transform( -0.534471, 0, -0.845187, 0, 1, 0, 0.845187, 0, -0.534471, 2.68689, 0, 2.60865 )
[node name="Chest3" parent="Entities" instance=ExtResource( 7 )]
transform = Transform( 0.550568, 0, -0.83479, 0, 1, 0, 0.83479, 0, 0.550568, 4.88275, 0, -1.70504 )
[node name="Chest2" parent="Entities" instance=ExtResource( 7 )]
transform = Transform( 0.793576, 0, -0.608471, 0, 1, 0, 0.608471, 0, 0.793576, 2.79265, 0, -5.36551 )
[node name="Axe" parent="Entities" instance=ExtResource( 14 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.79762, 0, 0 )
input_ray_pickable = false
[connection signal="value_changed" from="Generator Container/WorldGeneratorContainer/HBoxContainer/WorldSizeSlider" to="Generator Container/WorldGeneratorContainer" method="_on_HSlider_value_changed"]
[connection signal="toggled" from="Generator Container/WorldGeneratorContainer/ShowTexturesCheckButton" to="Generator Container/WorldGeneratorContainer" method="_on_ShowTexturesCheckButton_toggled"]
[editable path="TileWorld"]
[editable path="Entities/Chest"]