[gd_scene load_steps=13 format=2] [ext_resource path="res://scenes/StreamContainer.tscn" type="PackedScene" id=1] [ext_resource path="res://entities/Player.tscn" type="PackedScene" id=2] [ext_resource path="res://scenes/Camera.tscn" type="PackedScene" id=3] [ext_resource path="res://ui/EditorUI.tscn" type="PackedScene" id=4] [ext_resource path="res://utils/TileHighlight.tscn" type="PackedScene" id=5] [ext_resource path="res://entities/Chest.tscn" type="PackedScene" id=7] [ext_resource path="res://scenes/TileWorld.tscn" type="PackedScene" id=8] [ext_resource path="res://scenes/Game.cs" type="Script" id=9] [ext_resource path="res://ui/WorldGeneratorUI.gd" type="Script" id=12] [ext_resource path="res://entities/Axe.tscn" type="PackedScene" id=14] [ext_resource path="res://systems/InteractionSystem.cs" type="Script" id=15] [sub_resource type="Animation" id=25] resource_name = "FlashLabel" length = 0.3 tracks/0/type = "value" tracks/0/path = NodePath("GoldCount:rect_scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.1, 0.3 ), "transitions": PoolRealArray( 1, 0.170755, 1 ), "update": 0, "values": [ Vector2( 1, 1 ), Vector2( 2, 2 ), Vector2( 1, 1 ) ] } [node name="Game" type="Spatial"] script = ExtResource( 9 ) [node name="TileHighlight" parent="." instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0 ) visible = false [node name="MouseTileHighlight" parent="." instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0 ) [node name="TileWorld" parent="." instance=ExtResource( 8 )] GenerationMapType = 0 Size = 120 [node name="GameUI" type="HBoxContainer" parent="."] anchor_left = 1.0 anchor_right = 1.0 margin_left = -40.0 margin_right = -10.0 margin_bottom = 40.0 grow_horizontal = 0 alignment = 2 [node name="GoldLabel" type="Label" parent="GameUI"] margin_top = 13.0 margin_right = 30.0 margin_bottom = 27.0 text = "Gold" [node name="GoldCount" type="Label" parent="GameUI"] margin_left = 34.0 margin_top = 13.0 margin_right = 84.0 margin_bottom = 27.0 rect_min_size = Vector2( 50, 0 ) rect_pivot_offset = Vector2( 45, 8 ) text = "0" align = 2 [node name="AnimationPlayer" type="AnimationPlayer" parent="GameUI"] anims/FlashLabel = SubResource( 25 ) [node name="DebugContainer" type="PanelContainer" parent="."] visible = false self_modulate = Color( 1, 1, 1, 0.443137 ) anchor_left = 1.0 anchor_top = 1.0 anchor_right = 1.0 anchor_bottom = 1.0 margin_left = -141.0 margin_top = -172.0 grow_horizontal = 0 grow_vertical = 0 size_flags_horizontal = 3 size_flags_vertical = 3 [node name="DebugStatsContainer" type="GridContainer" parent="DebugContainer"] margin_left = 7.0 margin_top = 7.0 margin_right = 134.0 margin_bottom = 165.0 grow_horizontal = 0 grow_vertical = 0 mouse_filter = 2 columns = 2 [node name="Label9" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_right = 103.0 margin_bottom = 14.0 rect_pivot_offset = Vector2( -335, -33 ) text = "FPS" [node name="fps_label" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_left = 107.0 margin_right = 127.0 margin_bottom = 14.0 text = "0,0" [node name="Label" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_top = 18.0 margin_right = 103.0 margin_bottom = 32.0 rect_pivot_offset = Vector2( -335, -33 ) text = "Tile" [node name="tile_label" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_left = 107.0 margin_top = 18.0 margin_right = 127.0 margin_bottom = 32.0 text = "0,0" [node name="Label2" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_top = 36.0 margin_right = 103.0 margin_bottom = 50.0 text = "Tile Offset" [node name="tile_offset_label" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_left = 107.0 margin_top = 36.0 margin_right = 127.0 margin_bottom = 50.0 text = "0,0" [node name="Label4" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_top = 54.0 margin_right = 103.0 margin_bottom = 68.0 rect_pivot_offset = Vector2( -335, -33 ) text = "Mouse World" [node name="mouse_world_label" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_left = 107.0 margin_top = 54.0 margin_right = 127.0 margin_bottom = 68.0 text = "0,0" [node name="Label6" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_top = 72.0 margin_right = 103.0 margin_bottom = 86.0 rect_pivot_offset = Vector2( -335, -33 ) text = "Mouse Tile" [node name="mouse_tile_label" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_left = 107.0 margin_top = 72.0 margin_right = 127.0 margin_bottom = 86.0 text = "0,0" [node name="Label3" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_top = 90.0 margin_right = 103.0 margin_bottom = 104.0 text = "#Tiles" [node name="num_tiles_label" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_left = 107.0 margin_top = 90.0 margin_right = 127.0 margin_bottom = 104.0 text = "0" [node name="Label5" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_top = 108.0 margin_right = 103.0 margin_bottom = 122.0 text = "#Active" [node name="num_active_tiles_label" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_left = 107.0 margin_top = 108.0 margin_right = 127.0 margin_bottom = 122.0 text = "0" [node name="Label7" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_top = 126.0 margin_right = 103.0 margin_bottom = 140.0 text = "#Tiles Added" [node name="num_coords_added_label" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_left = 107.0 margin_top = 126.0 margin_right = 127.0 margin_bottom = 140.0 text = "0" [node name="Label8" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_top = 144.0 margin_right = 103.0 margin_bottom = 158.0 text = "#Tiles Removed" [node name="num_coords_removed_label" type="Label" parent="DebugContainer/DebugStatsContainer"] margin_left = 107.0 margin_top = 144.0 margin_right = 127.0 margin_bottom = 158.0 text = "0" [node name="Generator Container" type="Control" parent="."] margin_right = 40.0 margin_bottom = 40.0 mouse_filter = 2 [node name="WorldGeneratorContainer" type="VBoxContainer" parent="Generator Container"] margin_left = 10.0 margin_top = 10.0 margin_right = 145.0 margin_bottom = 94.0 script = ExtResource( 12 ) [node name="HBoxContainer" type="HBoxContainer" parent="Generator Container/WorldGeneratorContainer"] margin_right = 135.0 margin_bottom = 16.0 [node name="WorldSizeSlider" type="HSlider" parent="Generator Container/WorldGeneratorContainer/HBoxContainer"] margin_right = 123.0 margin_bottom = 16.0 size_flags_horizontal = 3 min_value = 1.0 max_value = 512.0 value = 1.0 [node name="WorldSizeLabel" type="Label" parent="Generator Container/WorldGeneratorContainer/HBoxContainer"] margin_left = 127.0 margin_top = 1.0 margin_right = 135.0 margin_bottom = 15.0 text = "4" [node name="WorldGenerateButton" type="Button" parent="Generator Container/WorldGeneratorContainer"] margin_top = 20.0 margin_right = 135.0 margin_bottom = 40.0 text = "Generate" [node name="ShowTexturesCheckButton" type="CheckButton" parent="Generator Container/WorldGeneratorContainer"] margin_top = 44.0 margin_right = 135.0 margin_bottom = 84.0 text = "Textures" [node name="WorldTextureRect" type="TextureRect" parent="Generator Container/WorldGeneratorContainer"] visible = false margin_top = 88.0 margin_right = 135.0 margin_bottom = 188.0 rect_min_size = Vector2( 100, 100 ) stretch_mode = 1 flip_v = true [node name="HeightTextureRect" type="TextureRect" parent="Generator Container/WorldGeneratorContainer"] visible = false margin_top = 88.0 margin_right = 135.0 margin_bottom = 188.0 rect_min_size = Vector2( 100, 100 ) stretch_mode = 1 flip_v = true [node name="EditorUI" parent="." instance=ExtResource( 4 )] visible = false [node name="StreamContainer" parent="." instance=ExtResource( 1 )] ShowHexTiles = true [node name="Camera" parent="." instance=ExtResource( 3 )] [node name="InteractionSystem" type="Node" parent="."] script = ExtResource( 15 ) [node name="Player" parent="." instance=ExtResource( 2 )] TileWorldNode = NodePath("../TileWorld") [node name="Entities" type="Spatial" parent="."] [node name="Chest" parent="Entities" instance=ExtResource( 7 )] transform = Transform( -0.534471, 0, -0.845187, 0, 1, 0, 0.845187, 0, -0.534471, 2.68689, 0, 2.60865 ) [node name="Chest3" parent="Entities" instance=ExtResource( 7 )] transform = Transform( 0.550568, 0, -0.83479, 0, 1, 0, 0.83479, 0, 0.550568, 4.88275, 0, -1.70504 ) [node name="Chest2" parent="Entities" instance=ExtResource( 7 )] transform = Transform( 0.793576, 0, -0.608471, 0, 1, 0, 0.608471, 0, 0.793576, 2.79265, 0, -5.36551 ) [node name="Axe" parent="Entities" instance=ExtResource( 14 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.79762, 0, 0 ) input_ray_pickable = false [connection signal="value_changed" from="Generator Container/WorldGeneratorContainer/HBoxContainer/WorldSizeSlider" to="Generator Container/WorldGeneratorContainer" method="_on_HSlider_value_changed"] [connection signal="toggled" from="Generator Container/WorldGeneratorContainer/ShowTexturesCheckButton" to="Generator Container/WorldGeneratorContainer" method="_on_ShowTexturesCheckButton_toggled"] [editable path="TileWorld"] [editable path="Entities/Chest"]