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Characters
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Improved animations and canceling of interactions.
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2023-06-27 22:26:22 +02:00 |
CreatusPiratePack
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Improved animations and canceling of interactions.
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2023-06-27 22:26:22 +02:00 |
Environment
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Better heuristics to avoid full grid searches.
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2023-07-17 22:58:15 +02:00 |
IslandMasks
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Added island masks.
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2023-06-11 14:08:45 +02:00 |
KenneySurvivalKit
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Started populating generated islands.
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2023-06-11 22:04:22 +02:00 |
Objects
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Vastly improved interactivity, wired up some animations.
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2023-06-23 15:39:40 +02:00 |
4x4checker.png
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WIP: HexTile3D coloring based on TileWorld Colormap.
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2023-05-05 16:26:33 +02:00 |
4x4checker.png.import
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Fixed HexTile texture lookup
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2023-05-19 12:29:03 +02:00 |
4x4checkerColor.png
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WIP: HexTile3D coloring based on TileWorld Colormap.
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2023-05-05 16:26:33 +02:00 |
4x4checkerColor.png.import
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WIP: HexTile3D coloring based on TileWorld Colormap.
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2023-05-05 16:26:33 +02:00 |
4x4checkerPattern.png
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
4x4checkerPattern.png.import
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
5x5checkerColor.png
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
5x5checkerColor.png.import
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
5x5checkerPattern.png
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
5x5checkerPattern.png.import
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
TestHeightmap.png
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Added SceneTileChunk that is used in WorldView to manage state needed for the visible part of a chunk.
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2023-10-23 21:22:53 +02:00 |
TestHeightmap.png.import
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Added SceneTileChunk that is used in WorldView to manage state needed for the visible part of a chunk.
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2023-10-23 21:22:53 +02:00 |
TestHeightmap.tres
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Added SceneTileChunk that is used in WorldView to manage state needed for the visible part of a chunk.
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2023-10-23 21:22:53 +02:00 |