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[gd_resource type="CylinderMesh" load_steps=2 format=2]
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[ext_resource path="res://materials/HexTileTextureLookup.tres" type="Material" id=1]
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[resource]
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material = ExtResource( 1 )
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top_radius = 0.5
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bottom_radius = 0.5
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height = 5.0
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radial_segments = 6
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rings = 0
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