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Characters
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Improved animations and canceling of interactions.
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2023-06-27 22:26:22 +02:00 |
CreatusPiratePack
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Minor project cleanup.
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2024-01-04 15:48:05 +01:00 |
Environment
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Optimized HexTile highlight geometry
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2023-11-10 11:10:16 +01:00 |
Fonts/LuckiestGuy
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Using a more game-y font.
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2024-01-04 16:05:28 +01:00 |
IslandMasks
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Intermediate commit
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2023-12-14 17:27:07 +01:00 |
KenneySurvivalKit
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Extremely simple building (placement of workbenches).
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2024-01-04 16:41:26 +01:00 |
Objects
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Vastly improved interactivity, wired up some animations.
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2023-06-23 15:39:40 +02:00 |
4x4checker.png
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WIP: HexTile3D coloring based on TileWorld Colormap.
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2023-05-05 16:26:33 +02:00 |
4x4checker.png.import
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Intermediate commit
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2023-12-14 17:27:07 +01:00 |
4x4checkerColor.png
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WIP: HexTile3D coloring based on TileWorld Colormap.
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2023-05-05 16:26:33 +02:00 |
4x4checkerColor.png.import
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Intermediate commit
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2023-12-14 17:27:07 +01:00 |
4x4checkerPattern.png
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
4x4checkerPattern.png.import
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
5x5checkerColor.png
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
5x5checkerColor.png.import
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
5x5checkerPattern.png
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
5x5checkerPattern.png.import
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
TestHeightmap.png
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Added SceneTileChunk that is used in WorldView to manage state needed for the visible part of a chunk.
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2023-10-23 21:22:53 +02:00 |
TestHeightmap.png.import
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Added SceneTileChunk that is used in WorldView to manage state needed for the visible part of a chunk.
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2023-10-23 21:22:53 +02:00 |
TestHeightmap.tres
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Added SceneTileChunk that is used in WorldView to manage state needed for the visible part of a chunk.
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2023-10-23 21:22:53 +02:00 |