Commit Graph

10 Commits (ce53cdba6ad73b977cf1959b5e9a7c0ffd0bad11)

Author SHA1 Message Date
Martin Felis 7d0e0b23bd Added TileTypeInfo to store tile masks. 2023-12-29 09:26:43 +01:00
Martin Felis 883e256101 Renamed world tile coloring shader. 2023-12-28 20:52:58 +01:00
Martin Felis a0a3fea598 Chunk based world generation works.
Still missing:
- world population (trees, grass, rocks)
- chunk saving/loading
2023-10-30 22:20:32 +01:00
Martin Felis f21db2ac4f Started populating generated islands. 2023-06-11 22:04:22 +02:00
Martin Felis 120d1dea7d Minor island shader tweak. 2023-06-11 12:45:19 +02:00
Martin Felis 4b153bb6b5 Fixed world height and color texture lookup. 2023-06-10 17:29:02 +02:00
Martin Felis 866fd11399 Heightmap and Colormap generation kind of works now. 2023-05-21 17:24:37 +02:00
Martin Felis ba5b0ab242 Fixed HexTile texture lookup 2023-05-19 12:29:03 +02:00
Martin Felis 0bd4924cfe WIP: fix for Colortexture and Heightmap mismatch 2023-05-13 09:29:54 +02:00
Martin Felis a5ce4a235d WIP: apply generated world texture to tiles. 2023-05-09 21:51:45 +02:00