Commit Graph

4 Commits (aaa286bf77ce26e769036529824914fb48e0da72)

Author SHA1 Message Date
Martin Felis aaa286bf77 WorldView: make rendering of hex tile borders optional. 2023-10-27 22:58:37 +02:00
Martin Felis da09c66cb3 Added SceneTileChunk that is used in WorldView to manage state needed for the visible part of a chunk. 2023-10-23 21:22:53 +02:00
Martin Felis 0ce8a0ddd6 Use Vector2 instead of Tuple<int, int> as identifier for chunks in World.cs.
Means we only have ~ +/-9.000.000 valid coordinates, but that should be enough for now.
2023-10-14 21:54:18 +02:00
Martin Felis f8819937e1 Some progress in tile streaming prototype 2023-10-05 18:17:48 +02:00