Martin Felis
|
0a46a5fc10
|
Added voronoi based biome experiments.
|
2024-01-22 21:10:00 +01:00 |
Martin Felis
|
7d0e0b23bd
|
Added TileTypeInfo to store tile masks.
|
2023-12-29 09:26:43 +01:00 |
Martin Felis
|
883e256101
|
Renamed world tile coloring shader.
|
2023-12-28 20:52:58 +01:00 |
Martin Felis
|
a0a3fea598
|
Chunk based world generation works.
Still missing:
- world population (trees, grass, rocks)
- chunk saving/loading
|
2023-10-30 22:20:32 +01:00 |
Martin Felis
|
f21db2ac4f
|
Started populating generated islands.
|
2023-06-11 22:04:22 +02:00 |
Martin Felis
|
120d1dea7d
|
Minor island shader tweak.
|
2023-06-11 12:45:19 +02:00 |
Martin Felis
|
4b153bb6b5
|
Fixed world height and color texture lookup.
|
2023-06-10 17:29:02 +02:00 |
Martin Felis
|
866fd11399
|
Heightmap and Colormap generation kind of works now.
|
2023-05-21 17:24:37 +02:00 |
Martin Felis
|
ba5b0ab242
|
Fixed HexTile texture lookup
|
2023-05-19 12:29:03 +02:00 |
Martin Felis
|
0bd4924cfe
|
WIP: fix for Colortexture and Heightmap mismatch
|
2023-05-13 09:29:54 +02:00 |
Martin Felis
|
a5ce4a235d
|
WIP: apply generated world texture to tiles.
|
2023-05-09 21:51:45 +02:00 |