Martin Felis
|
bfd5eef2f5
|
Mass reformatting.
|
2023-11-18 22:32:57 +01:00 |
Martin Felis
|
c59d92618b
|
Tile instancing now working, also fixed navigation bounds.
|
2023-11-10 11:11:08 +01:00 |
Martin Felis
|
1e7e07f349
|
Fixed infinite loop when querying CellsForLine.
|
2023-08-30 08:53:49 +02:00 |
Martin Felis
|
83265f5838
|
Added TestCase for which CheckSweptTriangleCellCollision does not terminate.
|
2023-08-29 12:23:20 +02:00 |
Martin Felis
|
d61ef6ba45
|
Prepared UnitTest for StreamContainer.
|
2023-08-28 14:48:54 +02:00 |
Martin Felis
|
cc54b66d55
|
Added HexGrid::GetCellsForLine().
|
2023-08-13 21:18:46 +02:00 |
Martin Felis
|
4839bfcb00
|
Minor style cleanup.
|
2023-08-13 21:09:41 +02:00 |
Martin Felis
|
0ee11e358c
|
Added additional missing equality operators for HexCell.
|
2023-08-12 15:20:30 +02:00 |
Martin Felis
|
3b73480845
|
HexGrid::SetBounds by default uses AxialCoords which fixes all tests.
|
2023-08-12 14:28:01 +02:00 |
Martin Felis
|
3f09b3102a
|
FindPath and PathSmoothing somewhat working together.
|
2023-07-16 20:38:39 +02:00 |
Martin Felis
|
f56a5bcaa7
|
Started working on path finding in HexGrid.cs.
|
2023-07-15 21:50:38 +02:00 |
Martin Felis
|
c7349f4cee
|
WIP added navigation component, worked on ground motion component, added hexcell line to and distance functions.
|
2023-01-03 17:58:07 +01:00 |
Martin Felis
|
041d580550
|
Noise based map generation, movement component uses height.
|
2022-12-28 16:22:53 +01:00 |
Martin Felis
|
af9e71e698
|
Started migration to C#
|
2022-12-02 21:11:04 +01:00 |