Commit Graph

9 Commits (main)

Author SHA1 Message Date
Martin Felis ee859886f0 Added CollectibleComponent and refactored GoldBar, Wood and Axe. 2024-01-04 15:45:26 +01:00
Martin Felis 06b808c10d Fixed tile masks, made path smoothing optional. 2023-12-29 17:43:04 +01:00
Martin Felis 7d0e0b23bd Added TileTypeInfo to store tile masks. 2023-12-29 09:26:43 +01:00
Martin Felis 2109c6b6ec Moved path planning to world class.
- Tree entities now are obstacles in navigation planning.
 - Once chopped obstacles are removed.
2023-11-18 22:11:34 +01:00
Martin Felis b968f9b3b2 Navigation with plange angle targets now functional again. 2023-11-10 12:22:17 +01:00
Martin Felis 0160e72eec Fixed angle stuttering when reaching target. 2023-11-01 12:33:04 +01:00
Martin Felis d918da6fd6 Somewhat improved GroundMotionComponent. Still buggy, though. 2023-10-27 23:00:54 +02:00
Martin Felis c7349f4cee WIP added navigation component, worked on ground motion component, added hexcell line to and distance functions. 2023-01-03 17:58:07 +01:00
Martin Felis 385ed55505 Started refactoring entity movement and structure. 2022-12-28 21:57:34 +01:00