Optimized HexTile highlight geometry

WorldChunkRefactoring
Martin Felis 2023-11-10 10:46:33 +01:00
parent 1ba28ab06c
commit eaaa5219ed
2 changed files with 2 additions and 2 deletions

View File

@ -8,4 +8,4 @@ top_radius = 0.5
bottom_radius = 0.5
height = 5.0
radial_segments = 6
rings = 1
rings = 0

View File

@ -9,7 +9,7 @@ top_radius = 0.5
bottom_radius = 0.5
height = 0.1
radial_segments = 6
rings = 1
rings = 0
[sub_resource type="SpatialMaterial" id=4]
render_priority = 1