From eaaa5219ed78381569122e549a3afba470f90aa5 Mon Sep 17 00:00:00 2001 From: Martin Felis Date: Fri, 10 Nov 2023 10:46:33 +0100 Subject: [PATCH] Optimized HexTile highlight geometry --- assets/Environment/HexTileMesh.tres | 2 +- utils/TileHighlight.tscn | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/assets/Environment/HexTileMesh.tres b/assets/Environment/HexTileMesh.tres index 9e40a9b..713a998 100644 --- a/assets/Environment/HexTileMesh.tres +++ b/assets/Environment/HexTileMesh.tres @@ -8,4 +8,4 @@ top_radius = 0.5 bottom_radius = 0.5 height = 5.0 radial_segments = 6 -rings = 1 +rings = 0 diff --git a/utils/TileHighlight.tscn b/utils/TileHighlight.tscn index 3509cab..6af4fe5 100644 --- a/utils/TileHighlight.tscn +++ b/utils/TileHighlight.tscn @@ -9,7 +9,7 @@ top_radius = 0.5 bottom_radius = 0.5 height = 0.1 radial_segments = 6 -rings = 1 +rings = 0 [sub_resource type="SpatialMaterial" id=4] render_priority = 1