Some minor project updates.

WorldChunkRefactoring
Martin Felis 2023-07-07 17:27:37 +02:00
parent 5f3600e0e9
commit bb64d92fbd
2 changed files with 11 additions and 11 deletions

View File

@ -1,13 +1,13 @@
[preset.0]
name="GodotComponentTestMono"
name="JeremiasPirateGame"
platform="Android"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="./GodotComponentTestMono.apk"
export_path="export/android/JeremiasPirateGame.apk"
script_export_mode=1
script_encryption_key=""
@ -15,7 +15,7 @@ script_encryption_key=""
custom_template/debug=""
custom_template/release=""
custom_build/use_custom_build=false
custom_build/use_custom_build=true
custom_build/export_format=0
custom_build/min_sdk=""
custom_build/target_sdk=""
@ -26,9 +26,9 @@ architectures/x86_64=false
keystore/debug=""
keystore/debug_user=""
keystore/debug_password=""
keystore/release=""
keystore/release_user=""
keystore/release_password=""
keystore/release="/home/martin/love-android.keystore"
keystore/release_user="love-android"
keystore/release_password="Ae$phoi2la"
one_click_deploy/clear_previous_install=true
version/code=1
version/name="1.0"
@ -206,7 +206,7 @@ permissions/write_user_dictionary=false
[preset.1]
name="GodotComponentTest"
name="JeremiasPirateGame"
platform="HTML5"
runnable=true
custom_features=""

View File

@ -9,17 +9,17 @@
config_version=4
_global_script_classes=[ {
"base": "Node",
"base": "Reference",
"class": "ClickableComponent",
"language": "GDScript",
"path": "res://components/ClickableComponent.gd"
}, {
"base": "KinematicBody2D",
"base": "Reference",
"class": "CollisionLine",
"language": "GDScript",
"path": "res://utils/CollisionLine.gd"
}, {
"base": "Node",
"base": "Reference",
"class": "ColorComponent",
"language": "GDScript",
"path": "res://components/ColorComponent.gd"
@ -54,7 +54,7 @@ _global_script_classes=[ {
"language": "GDScript",
"path": "res://utils/SpringDamper.gd"
}, {
"base": "Sprite",
"base": "Reference",
"class": "TintedSpriteComponent",
"language": "GDScript",
"path": "res://components/TintedSpriteComponent.gd"