Some minor project updates.
parent
5f3600e0e9
commit
bb64d92fbd
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@ -1,13 +1,13 @@
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[preset.0]
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name="GodotComponentTestMono"
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name="JeremiasPirateGame"
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platform="Android"
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runnable=true
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="./GodotComponentTestMono.apk"
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export_path="export/android/JeremiasPirateGame.apk"
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script_export_mode=1
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script_encryption_key=""
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@ -15,7 +15,7 @@ script_encryption_key=""
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custom_template/debug=""
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custom_template/release=""
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custom_build/use_custom_build=false
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custom_build/use_custom_build=true
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custom_build/export_format=0
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custom_build/min_sdk=""
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custom_build/target_sdk=""
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@ -26,9 +26,9 @@ architectures/x86_64=false
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keystore/debug=""
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keystore/debug_user=""
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keystore/debug_password=""
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keystore/release=""
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keystore/release_user=""
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keystore/release_password=""
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keystore/release="/home/martin/love-android.keystore"
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keystore/release_user="love-android"
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keystore/release_password="Ae$phoi2la"
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one_click_deploy/clear_previous_install=true
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version/code=1
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version/name="1.0"
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@ -206,7 +206,7 @@ permissions/write_user_dictionary=false
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[preset.1]
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name="GodotComponentTest"
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name="JeremiasPirateGame"
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platform="HTML5"
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runnable=true
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custom_features=""
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@ -9,17 +9,17 @@
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config_version=4
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_global_script_classes=[ {
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"base": "Node",
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"base": "Reference",
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"class": "ClickableComponent",
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"language": "GDScript",
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"path": "res://components/ClickableComponent.gd"
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}, {
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"base": "KinematicBody2D",
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"base": "Reference",
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"class": "CollisionLine",
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"language": "GDScript",
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"path": "res://utils/CollisionLine.gd"
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}, {
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"base": "Node",
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"base": "Reference",
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"class": "ColorComponent",
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"language": "GDScript",
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"path": "res://components/ColorComponent.gd"
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@ -54,7 +54,7 @@ _global_script_classes=[ {
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"language": "GDScript",
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"path": "res://utils/SpringDamper.gd"
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}, {
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"base": "Sprite",
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"base": "Reference",
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"class": "TintedSpriteComponent",
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"language": "GDScript",
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"path": "res://components/TintedSpriteComponent.gd"
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