diff --git a/export_presets.cfg b/export_presets.cfg index ab4a628..996e1d3 100644 --- a/export_presets.cfg +++ b/export_presets.cfg @@ -1,13 +1,13 @@ [preset.0] -name="GodotComponentTestMono" +name="JeremiasPirateGame" platform="Android" runnable=true custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" -export_path="./GodotComponentTestMono.apk" +export_path="export/android/JeremiasPirateGame.apk" script_export_mode=1 script_encryption_key="" @@ -15,7 +15,7 @@ script_encryption_key="" custom_template/debug="" custom_template/release="" -custom_build/use_custom_build=false +custom_build/use_custom_build=true custom_build/export_format=0 custom_build/min_sdk="" custom_build/target_sdk="" @@ -26,9 +26,9 @@ architectures/x86_64=false keystore/debug="" keystore/debug_user="" keystore/debug_password="" -keystore/release="" -keystore/release_user="" -keystore/release_password="" +keystore/release="/home/martin/love-android.keystore" +keystore/release_user="love-android" +keystore/release_password="Ae$phoi2la" one_click_deploy/clear_previous_install=true version/code=1 version/name="1.0" @@ -206,7 +206,7 @@ permissions/write_user_dictionary=false [preset.1] -name="GodotComponentTest" +name="JeremiasPirateGame" platform="HTML5" runnable=true custom_features="" diff --git a/project.godot b/project.godot index cd4dd44..f9b6e9d 100644 --- a/project.godot +++ b/project.godot @@ -9,17 +9,17 @@ config_version=4 _global_script_classes=[ { -"base": "Node", +"base": "Reference", "class": "ClickableComponent", "language": "GDScript", "path": "res://components/ClickableComponent.gd" }, { -"base": "KinematicBody2D", +"base": "Reference", "class": "CollisionLine", "language": "GDScript", "path": "res://utils/CollisionLine.gd" }, { -"base": "Node", +"base": "Reference", "class": "ColorComponent", "language": "GDScript", "path": "res://components/ColorComponent.gd" @@ -54,7 +54,7 @@ _global_script_classes=[ { "language": "GDScript", "path": "res://utils/SpringDamper.gd" }, { -"base": "Sprite", +"base": "Reference", "class": "TintedSpriteComponent", "language": "GDScript", "path": "res://components/TintedSpriteComponent.gd"