Bumped default map size to 128

WorldChunkRefactoring
Martin Felis 2023-07-01 09:47:40 +02:00
parent 7070a2de74
commit 469402ccef
1 changed files with 1 additions and 3 deletions

View File

@ -62,7 +62,7 @@ visible = false
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0 ) transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0 )
[node name="TileWorld" parent="." instance=ExtResource( 8 )] [node name="TileWorld" parent="." instance=ExtResource( 8 )]
Size = 32 Size = 128
[node name="GameUI" type="HBoxContainer" parent="."] [node name="GameUI" type="HBoxContainer" parent="."]
anchor_left = 1.0 anchor_left = 1.0
@ -273,7 +273,6 @@ margin_bottom = 40.0
text = "Generate" text = "Generate"
[node name="WorldTextureRect" type="TextureRect" parent="Generator Container/WorldGeneratorContainer"] [node name="WorldTextureRect" type="TextureRect" parent="Generator Container/WorldGeneratorContainer"]
visible = false
margin_top = 44.0 margin_top = 44.0
margin_right = 100.0 margin_right = 100.0
margin_bottom = 144.0 margin_bottom = 144.0
@ -282,7 +281,6 @@ stretch_mode = 1
flip_v = true flip_v = true
[node name="HeightTextureRect" type="TextureRect" parent="Generator Container/WorldGeneratorContainer"] [node name="HeightTextureRect" type="TextureRect" parent="Generator Container/WorldGeneratorContainer"]
visible = false
margin_top = 148.0 margin_top = 148.0
margin_right = 100.0 margin_right = 100.0
margin_bottom = 248.0 margin_bottom = 248.0